Zeep Wiki
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Main Page
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FANDOM
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FANDOM moved page [[Main Page]] to [[Zeep Wiki]]: SEO
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#REDIRECT [[Zeep Wiki]]
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Abbreviations
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MannyDev
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== All Abbreviations ==
HP - Health
ATK - Attack
DF - Defense
ST - Stamina
INV - Inventory
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== All Abbreviations ==
HP - Health
ATK - Attack
ATK/s - Attack per second (the same thing as dps)
DF - Defense
ST - Stamina
INV - Inventory
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Acid
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Cm Dev
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Created page with "Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds."
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Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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== Info ==
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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== Info ==
Acid is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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Ammo Types
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Jooceschlorper
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Zeep has many types of ammunition. Many types of guns can use one type of ammo, however the hybrid weapons can use multiple.
== Pistol Ammo ==
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Zeep has many types of ammunition. Many types of guns can use one type of ammo, however the hybrid weapons can use multiple.
== Pistol Ammo ==
Pistol ammo is typically used in pistols, such as the revolver. The types are listed below:
== Rifle Ammo ==
Rifle ammo is typically used in rifles, such as snipers or assault rifles. The types are listed below:
== Slugs ==
Slugs are typically used in shotguns. The types are listed below:
Slug Slugs
== Shells ==
Shells are typically used in shotguns. The types are listed below:
== Rockets ==
Rockets are typically used in explosive weapons. The types are listed below:
Nuclear Rockets
Napalm Rockets
Cannonballs
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Zeep has many types of ammunition. Many types of guns can use one type of ammo, however the hybrid weapons can use multiple.
== Pistol Ammo ==
Pistol ammo is typically used in pistols, such as the revolver. The types are listed below:
== Rifle Ammo ==
Rifle ammo is typically used in rifles, such as snipers or assault rifles. The types are listed below:
== Slugs ==
Slugs are typically used in shotguns. The types are listed below:
[[Slug Slugs]]
== Shells ==
Shells are typically used in shotguns. The types are listed below:
== Rockets ==
Rockets are typically used in explosive weapons. The types are listed below:
[[Nuclear Rockets]]
[[Napalm Rockets]]
[[Cannonballs]]
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== Info ==
Zeep has many types of ammunition. Many types of guns can use one type of ammo, however the hybrid weapons can use multiple.
== Pistol Ammo ==
Pistol ammo is typically used in pistols, such as the revolver. The types are listed below:
== Rifle Ammo ==
Rifle ammo is typically used in rifles, such as snipers or assault rifles. The types are listed below:
== Slugs ==
Slugs are typically used in shotguns. The types are listed below:
[[Slug Slugs]]
== Shells ==
Shells are typically used in shotguns. The types are listed below:
== Rockets ==
Rockets are typically used in explosive weapons. The types are listed below:
[[Nuclear Rockets]]
[[Napalm Rockets]]
[[Cannonballs]]
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== Info ==
Zeep has many types of ammunition. Many types of guns can use one type of ammo, however the hybrid weapons can use multiple.
== Pistol Ammo ==
Pistol ammo is typically used in pistols, such as the revolver. The types are listed below:
Pistol Shots (Basic)
Explosive Pistol Shots
Electric Pistol Shots
Incendiary Pistol Shots
Cryonic Pistol Shots
Toxic Pistol Shots
== Rifle Ammo ==
Rifle ammo is typically used in rifles, such as snipers or assault rifles. The types are listed below:
Rifle Shots (Basic)
Explosive Rifle Shots
Electric Rifle Shots
Incendiary Rifle Shots
Cryonic Rifle Shots
Toxic Rifle Shots
== Slugs ==
Slugs are typically used in shotguns. The types are listed below:
Slug (Basic)
[[Slug Slugs]]
== Shells ==
Shells are typically used in shotguns. The types are listed below:
Shells (Basic)
== Rockets ==
Rockets are typically used in explosive weapons. The types are listed below:
Rockets (Basic)
Frag Grenades
[[Nuclear Rockets]]
[[Napalm Rockets]]
[[Cannonballs]]
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Armor
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MannyDev
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Created page with "'''Info''' Armor in the game is any item that can be equipped and increases DF. You spawn with no armor, unless you are playing [[Dr. Armageddon]] who spawns with Torn Labc..."
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'''Info'''
Armor in the game is any item that can be equipped and increases DF. You spawn with no armor, unless you are playing [[Dr. Armageddon]] who spawns with [[Torn Labcoat]]
'''Castor update'''
Most armors were nerfed, with the exclusion of [[Moist Cushion]]
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== '''Info''' ==
Armor in the game is any item that can be equipped and increases DF. You spawn with no armor, unless you are playing [[Dr. Armageddon]] who spawns with [[Torn Labcoat]]
== '''Castor update''' ==
Most armors were nerfed, with the exclusion of [[Moist Cushion]]
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== '''Info''' ==
Armor in the game is any item that can be equipped and increases DF. You spawn with no armor, unless you are playing [[Dr. Armageddon]] who spawns with [[Torn Labcoat]].
== '''Castor update''' ==
Many armors were nerfed, however, some armors such as [[Moist Cushion|Moist Cushion,]] received buffs.
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== '''Info''' ==
Armor in the game is any item that can be equipped and increases DF. Most characters start with [[Tunic]], unless you are playing [[Dr. Armageddon]] who spawns with [[Torn Labcoat]], or [[Lydia]], who starts with none.
== '''Castor update''' ==
Many armors were nerfed, however, some armors such as [[Moist Cushion|Moist Cushion,]] received buffs.
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Big Bubble
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Jooceschlorper
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Created page with "Big Bubble is an item that slightly increases water and ice damage and slightly reduces fire damage. == Synergies == Big Bubble is effective on Lydia as she takes increased fi..."
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Big Bubble is an item that slightly increases water and ice damage and slightly reduces fire damage.
== Synergies ==
Big Bubble is effective on Lydia as she takes increased fire damage, which this item negates.
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Big Bubble is an item that slightly increases water and ice damage and slightly reduces fire damage.
== Synergies ==
Big Bubble is effective on [[Lydia]] as she takes increased fire damage, which this item negates. She also does extra water damage, which is boosted by the item.
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Bitter Brew
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MannyDev
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Created page with "==Info== Bitter Brew grants extra damage on melee attacks, and creates a dark cloud that deals 2 DPS to enemies. It also heals the user 15 HP ==Synergies== Bitter Brew is a ne..."
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==Info==
Bitter Brew grants extra damage on melee attacks, and creates a dark cloud that deals 2 DPS to enemies. It also heals the user 15 HP
==Synergies==
Bitter Brew is a necessity if you want to play as a melee build. It goes well with weapons like [[Blade]] and its upgrades, as well as most other melee weapons.
==Stats==
*+15 HP
*2 DPS (Dark damage)
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==Info==
Bitter Brew grants extra damage on melee attacks, and creates a dark cloud that deals 2 DPS to enemies. It also heals the user 15 HP
==Synergies==
Bitter Brew is a necessity if you want to play as a melee build. It goes well with weapons like [[Blade]] and its upgrades, as well as most other melee weapons.
==Stats==
*+15 HP
*Temporary +10 DP for melee
*2 DPS (Dark damage)
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==Info==
Bitter Brew grants extra damage on melee attacks, and creates a dark cloud that deals 2 DPS to enemies. It also heals the user 15 HP
==Synergies==
Bitter Brew is a necessity if you want to play as a melee build. It goes well with weapons like [[Blade]] and its upgrades, as well as most other melee weapons.
==Stats==
*+15 HP
*Temporary +10 ATK for melee
*2 ATK/S (Dark damage)
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==Info==
Bitter Brew grants extra damage on melee attacks, and creates a dark cloud that deals 2 ATK/S to enemies. It also heals the user 15 HP
==Synergies==
Bitter Brew is a necessity if you want to play as a melee build. It goes well with weapons like [[Blade]] and its upgrades, as well as most other melee weapons.
==Stats==
*+15 HP
*Temporary +10 ATK for melee
*2 ATK/S (Dark damage)
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Black Blade
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PeepperthirT
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Created page with "== Info == Black Blade is the final weapon in it's upgrade line. It is upgraded from [[Scimitar]]. It has a natural buff of increasing the defense against melee attacks, givin..."
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== Info ==
Black Blade is the final weapon in it's upgrade line. It is upgraded from [[Scimitar]]. It has a natural buff of increasing the defense against melee attacks, giving a 10% chance to entirely block an attack that doesn't deal more damage than half the player's current health.
== Synergies ==
Being the upgrade of [[Scimitar]], it retains the Pirate's Eyepatch synergy.
As for all melee weapons, [[Putrid Plume]] is useful.
[[Luther]]'s natural attack debuff is nullified with Black Blade
== Stats (to-do) ==
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== Info ==
Black Blade is the final weapon in it's upgrade line. It is upgraded from [[Scimitar]]. It has a natural buff of increasing the defense against melee attacks, giving a 10% chance to entirely block an attack that doesn't deal more damage than half the player's current health.
== Synergies ==
Being the upgrade of [[Scimitar]], it retains the [[Pirate's Eyepatch]] synergy.
As for all melee weapons, [[Putrid Plume]] is useful.
[[Luther]]'s natural attack debuff is nullified with Black Blade
== Stats (to-do) ==
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Blade
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PeepperthirT
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Created page with "== Info == Blade is a melee weapon that upgrades into Scimitar after 150 kills. If you start with [[Luther]], then it is the upgrade of [[Shank]]. Blade is part of the upgrade..."
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== Info ==
Blade is a melee weapon that upgrades into Scimitar after 150 kills. If you start with [[Luther]], then it is the upgrade of [[Shank]]. Blade is part of the upgrade line for Black Blade.
== Synergies ==
Blade can be really useful in the first few levels. Upgrading it is recommended, because of how few synergies it has.
As for all melee weapons, [[Putrid Plume]] is useful.
Blade is commonly used by [[Luther]], so attack speed up items are good for building the character.
== Stats (to-do) ==
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== Info ==
Blade is a melee weapon that upgrades into [[Scimitar]] after 150 kills. If you start with [[Luther]], then it is the upgrade of [[Shank]]. Blade is part of the upgrade line for Black Blade.
== Synergies ==
Blade can be really useful in the first few levels. Upgrading it is recommended, because of how few synergies it has.
As for all melee weapons, [[Putrid Plume]] is useful.
Blade is commonly used by [[Luther]], so attack speed up items are good for building the character.
== Stats (to-do) ==
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== Info ==
Blade is a melee weapon that upgrades into [[Scimitar]] after 150 kills. If you start with [[Luther]], then it is the upgrade of [[Shank]]. Blade is part of the upgrade line for Black Blade.
== Synergies ==
Blade can be really useful in the first few levels. Upgrading it is recommended, because of how few synergies it has.
As for all melee weapons, [[Putrid Plume]] is useful.
Blade is commonly used by [[Luther]], so attack speed up items are good for building the character.
== Stats ==
* 5 DP
* +8 ST
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== Info ==
Blade is a melee weapon that upgrades into [[Scimitar]] after 150 kills. If you start with [[Luther]], then it is the upgrade of [[Shank]]. Blade is part of the upgrade line for Black Blade.
== Synergies ==
Blade can be really useful in the first few levels. Upgrading it is recommended, because of how few synergies it has.
As for all melee weapons, [[Putrid Plume]] is useful.
Blade is commonly used by [[Luther]], so attack speed up items are good for building the character.
== Stats ==
* 5 ATK
* +8 ST
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Bleed
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Cm Dev
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Enemies with bleed will take high damage over a short time until the status ends.
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Bleed is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Enemies with bleed will take high damage over a short time until the status ends.
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== Info ==
Bleed is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Enemies with bleed will take high damage over a short time until the status ends.
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Bloodshot
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MannyDev
49668604
Created page with "== Info == Bloodshot is a sought after weapon due to its ability to be unlocked pre-lamlot and work well with some post-lamlot setups. You unlock it through [[Party Boxes]], b..."
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== Info ==
Bloodshot is a sought after weapon due to its ability to be unlocked pre-lamlot and work well with some post-lamlot setups. You unlock it through [[Party Boxes]], but can buy it as well. The prices are practically a joke (1000000, etc.) unless you play as [[Gregory]] or [[Cursed Gregory]] in which it costs 2000. Bloodshot is a viable option for multiple different setups up until [[The Haunting]]
==Synergies==
Bloodshot is boosted by [[Blackplate]], which decreases reload speed. It can also be made more effective with [[Slug Slugs]].
== Stats ==
* 40 DP
* +5 ST
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== Info ==
Bloodshot is a sought after weapon due to its ability to be unlocked pre-lamlot and work well with some post-lamlot setups. You unlock it through [[Party Boxes]], but can buy it as well. The prices are practically a joke (1000000, etc.) unless you play as [[Gregory]] or [[Cursed Gregory]] in which it costs 2000. Bloodshot is a viable option for multiple different setups up until [[The Haunting]]
==Synergies==
Bloodshot is boosted by [[Blackplate]], which decreases reload speed. It can also be made more effective with [[Slug Slugs]].
== Stats ==
* 30 DP
* +5 ST
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== Info ==
Bloodshot is a sought after weapon due to its ability to be unlocked pre-lamlot and work well with some post-lamlot setups. You unlock it through [[Party Boxes]], but can buy it as well. The prices are incredibly high making the item very difficult to obtain unless you play as [[Gregory]] or [[Cursed Gregory]] in which it costs much less. Bloodshot is a viable option for multiple different setups up to The Haunting.
==Synergies==
Bloodshot is boosted by [[Blackplate]], which decreases reload speed. It can also be made more effective with [[Slug Slugs]].
== Stats ==
* 30 DP
* +5 ST
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== Info ==
Bloodshot is a sought after weapon due to its ability to be unlocked pre-lamlot and work well with some post-lamlot setups. You unlock it through [[Party Boxes]], but can buy it as well. The prices are incredibly high making the item very difficult to obtain unless you play as [[Gregory]] or [[Cursed Gregory]] in which it costs much less. Bloodshot is a viable option for multiple different setups up to The Haunting.
==Synergies==
Bloodshot is boosted by [[Blackplate]], which decreases reload speed. It can also be made more effective with [[Slug Slugs]].
== Stats ==
* 30 ATK
* +5 ST
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Bright Lantern
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Cm Dev
49668696
Created page with "== Info == The bright lantern is an item that can be bought in shops. When held, it passively brightens dark rooms found in stages such as the [[Crypt]] and the [[Abyss]]."
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== Info ==
The bright lantern is an item that can be bought in shops. When held, it passively brightens dark rooms found in stages such as the [[Crypt]] and the [[Abyss]].
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Broken Shotgun
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Jooceschlorper
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Broken Shotgun is the lowest level shotgun. It can be upgraded to Shotgun by killing 75 enemies.
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Broken Shotgun is the lowest level shotgun. It can be upgraded to Shotgun by killing 75 enemies.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
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Broken Shotgun is the lowest level shotgun. It can be upgraded to [[Shotgun]] by killing 75 enemies. The final upgrade is the [[Max Shotgun]].
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using [[slugs]] as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
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== Info ==
Broken Shotgun is the lowest level shotgun. It can be upgraded to [[Shotgun]] by killing 75 enemies. The final upgrade is the [[Max Shotgun]].
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using [[slugs]] as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 2 DP
* -1 ST
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== Info ==
Broken Shotgun is the lowest level shotgun. It can be upgraded to [[Shotgun]] by killing 75 enemies. The final upgrade is the [[Max Shotgun]].
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using [[Ammo Types|slugs]] as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 2 DP
* -1 ST
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== Info ==
Broken Shotgun is the lowest level shotgun. It can be upgraded to [[Shotgun]] by killing 75 enemies. The final upgrade is the [[Max Shotgun]].
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using [[Ammo Types|slugs]] as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 2 ATK
* -1 ST
dkou9i9oss1hg5d2o92h7uux2alkd6k
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MannyDev
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== Info ==
Broken Shotgun is the lowest level shotgun. It can be upgraded to [[Shotgun]] by killing 75 enemies. The final upgrade is the [[Max Shotgun]]. You unlock it as a random drop from [[Ruins]] enemies.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using [[Ammo Types|slugs]] as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 2 ATK
* -1 ST
eadu05gssmpwgqandep0gq8fh9uezfz
Bruce
0
161
189
2021-08-10T19:49:03Z
BrianMemelord
49669138
Created page with "Bruce is the 3rd Character you unlock in Zeep. It is unlocked by beating the 3rd floor without taking any items. Bruce finds 60% less items but stat increases from any sources..."
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Bruce is the 3rd Character you unlock in Zeep. It is unlocked by beating the 3rd floor without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
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Bruce is the 3rd Character you unlock in Zeep. It is unlocked by beating the 3rd floor without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
'''Synergies'''
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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== NOTE: VERY INCOMPLETE, MAKE FIT PRECEDENT SET BY GREG AND LYDIA PAGES ==
Bruce is the 3rd Character you unlock. He is unlocked by beating the 3rd floor without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
'''Synergies'''
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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BrianMemelord
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== NOTE: VERY INCOMPLETE, MAKE FIT PRECEDENT SET BY GREG AND LYDIA PAGES ==
Bruce is the 3rd Character you unlock. He is unlocked by beating up to the 2nd stage without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
'''Synergies'''
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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BrianMemelord
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== NOTE: VERY INCOMPLETE, MAKE FIT PRECEDENT SET BY GREG AND LYDIA PAGES ==
Bruce is the 3rd Character you unlock. He is unlocked by beating up to the 2nd stage without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
== Synergies ==
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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BrianMemelord
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== NOTE: VERY INCOMPLETE, MAKE FIT PRECEDENT SET BY GREG AND LYDIA PAGES ==
Bruce is the 3rd Character you unlock. He is unlocked by beating up to the 2nd stage without taking any items. Bruce finds 60% less items but stat increases from any sources are 75% stronger.
== Backstory ==
Brian got trapped underground, and with the items the characters didn't take, he escapes.
== Synergies ==
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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BrianMemelord
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== Backstory ==
Bruce got trapped underground, and with the items the characters didn't take, he escapes.
== Unlock Requirement ==
Bruce is the 3rd Character you unlock. He is unlocked by beating up to the 2nd stage without taking any items.
== Unique Mechanics ==
Brian Starts with above average stats, but below average speed. Brian passively finds 40% less items, however stat increases are 75% more potent.
== Synergies ==
Magic Cracker: Turning items to stats is more effective, so items that don't give direct stat upgrades are better to convert.
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MannyDev
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce, and keep only items you did not take. After this, Bruce is added to character select and you can start as him.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Brian passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs|Slugs Slugs.]]
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DP
* 2 ST
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce, and keep only items you did not take. After this, Bruce is added to character select and you can start as him.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Brian passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs|Slugs Slugs.]]
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DP
* 2 ST
*7 INV
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce and will switch to Bruce, lose your current items, and gain the items you skipped. After this, Bruce is added to character select and you can start as him. You can still switch to Bruce in subsequent runs when playing as someone else using his unlock method.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Bruce passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs]].
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DP
* 2 ST
*7 INV
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce and will switch to Bruce, lose your current items, and gain the items you skipped. After this, Bruce is added to character select and you can start as him. You can still switch to Bruce in subsequent runs when playing as someone else using his unlock method.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Bruce passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs]].
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DF
* 2 ST
*7 INV
i2ouj89cowc2iuqdf5n7p7up60on56k
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MannyDev
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce and will switch to Bruce, lose your current items, and gain the items (Just boss and miniboss drops) you skipped. After this, Bruce is added to character select and you can start as him. You can still switch to Bruce in subsequent runs when playing as someone else using his unlock method. Also, Bruce spawns with the drops you didn't pick up.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Bruce passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs]].
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DF
* 2 ST
*7 INV
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce and will switch to Bruce, lose your current items, and gain the items (higher rarity items will be prioritized) you skipped. After this, Bruce is added to character select and you can start as him. You can still switch to Bruce in subsequent runs when playing as someone else using his unlock method. Bruce still spawns with the drops you didn't pick up.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Bruce passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-lamlot setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-lamlot setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs]].
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DF
* 2 ST
*7 INV
5s5813jxgjos8p5dsdb3olhlmgai79a
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Cm Dev
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== Info ==
Bruce is the only character you can switch to when a playthrough has already started. If you beat the second stage without picking up any items, you unlock Bruce and will switch to Bruce, lose your current items, and gain the items (higher rarity items will be prioritized) you skipped. After this, Bruce is added to character select and you can start as him. You can still switch to Bruce in subsequent runs when playing as someone else using his unlock method. Bruce still spawns with the drops you didn't pick up.
== Backstory ==
Bruce got trapped underground during a mining operation, and with the items you didn't take, he tries to escape. Bruce's mining squad made it out safely but he was left behind.
== Unique Mechanics ==
Bruce starts with above average stats, but below average stamina. Bruce passively finds 40% less items, however stat increases are 75% more potent.
== Builds ==
Due to his tank-like nature, stamina upgrades are a necessity. [[Bloodshot]], [[Blade]], [[Moist Cushion]], [[Shotgun]], and [[Max Shotgun]] are all example of this. Much like [[Gregory]], a ranged setup is recommended. A good pre-[[lamlot]] setup is [[Shotgun]] alongside [[Moist Cushion]] and [[Hunting Cap]]. A good post-[[lamlot]] setup is [[Bloodshot]] alongside [[Moist Cushion]] and [[Slug Slugs]].
== Cursed Form ==
See [[Cursed Bruce]]
== Stats ==
* 13 HP
* 13 DF
* 2 ST
*7 INV
pu8f4mwseq79vle7ijcx4vmgjx8y9gm
Cannonballs
0
166
204
2021-08-10T20:12:09Z
Jooceschlorper
49668874
Created page with "Cannonballs are a type of rocket ammo. They pierce enemies and only explode on impact with walls."
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Cannonballs are a type of rocket ammo. They pierce enemies and only explode on impact with walls.
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Jooceschlorper
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Cannonballs are a type of rocket [[Ammo Types|ammo]]. They pierce enemies and only explode on impact with walls.
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== Info ==
Cannonballs are a type of rocket [[Ammo Types|Ammo]]. They pierce enemies and only explode on impact with walls.
== Synergies ==
Works well with items like [[Frosted Cannon]], and other Lydia Rocket-Based setups in general. Can be used with other characters but not recommended or worth it.
== Stats ==
* 10 DP
* -3 ST
pcxt22v53fdeaye0gu466bc015ekwns
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== Info ==
Cannonballs are a type of rocket [[Ammo Types|Ammo]]. They pierce enemies and only explode on impact with walls.
== Synergies ==
Works well with items like [[Frosted Cannon]], and other Lydia Rocket-Based setups in general. Can be used with other characters but not recommended or worth it.
== Stats ==
* 10 ATK
* -3 ST
a3pnk4p37j4fdd3m5b0lp25gejew2ma
Corrupted Johnson
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199
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2021-08-12T23:14:52Z
Cm Dev
49668696
Created page with "== Info == Corrupted Johnson is found in [[Wastepit]]. You will unlock him after defeating [[Sludge]], in which he will be freed from [[Sludge]]'s curse and will be unlocked a..."
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== Info ==
Corrupted Johnson is found in [[Wastepit]]. You will unlock him after defeating [[Sludge]], in which he will be freed from [[Sludge]]'s curse and will be unlocked as a playable character when starting a new run.
== Backstory ==
Johnson is [[Gregory]]'s who was trapped underground after falling into a ravine in [[Wastepit]]. He gained powers from being exposed to the radiation but also went somewhat crazy from being trapped for so long.
== Unique Mechanics ==
Corrupted Johnson has many unique mechanics, such as night vision which allows him to see in dark rooms without items that illuminate the area such as [[Bright Lantern]]. He also has a small aura around him that deals slight damage to enemies inside the aura. Another one of his abilities is a secret indicator, which will play the sound of a heartbeat that gets increasingly louder as the player approaches secrets.
== Builds ==
Melee builds are great for Johnson due to his high health and damaging aura. [[Armors]] like [[Moist Cushion]] are recommended to reduce damage taken, and melee weapons such as [[Blade]] are great for increasing damage output. With a proper build and good items, Corrupted Johnson can be a powerhouse and easily defeat difficult enemies and bosses like [[Superior Demons]] and [[The Haunting]].
== Stats ==
* 15 HP
* 5 ATK/s
* 3 ST
* 7 INV
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== Info ==
Corrupted Johnson is found in [[Wastepit]]. You will unlock him after defeating [[Sludge]], in which he will be freed from [[Sludge]]'s curse and will be unlocked as a playable character when starting a new run.
== Backstory ==
Johnson is [[Gregory]]'s friend who was trapped underground after falling into a ravine in [[Wastepit]]. He gained powers from being exposed to the radiation but also went somewhat crazy from being trapped for so long.
== Unique Mechanics ==
Corrupted Johnson has many unique mechanics, such as night vision which allows him to see in dark rooms without items that illuminate the area such as [[Bright Lantern]]. He also has a small aura around him that deals slight damage to enemies inside the aura. Another one of his abilities is a secret indicator, which will play the sound of a heartbeat that gets increasingly louder as the player approaches secrets.
== Builds ==
Melee builds are great for Johnson due to his high health and damaging aura. [[Armors]] like [[Moist Cushion]] are recommended to reduce damage taken, and melee weapons such as [[Blade]] are great for increasing damage output. With a proper build and good items, Corrupted Johnson can be a powerhouse and easily defeat difficult enemies and bosses like [[Superior Demons]] and [[The Haunting]].
== Stats ==
* 15 HP
* 5 ATK/s
* 3 ST
* 7 INV
hxqqsohqsuan2a5c5ahfov4zfeb2870
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== Info ==
Corrupted Johnson is found in [[Wastepit]]. You will unlock him after defeating [[Sludge]], in which he will be freed from [[Sludge]]'s curse and will be unlocked as a playable character when starting a new run.
== Backstory ==
Johnson is [[Gregory]]'s friend who was trapped underground after falling into a ravine in [[Wastepit]]. He gained powers from being exposed to the radiation but also went somewhat crazy from being trapped for so long.
== Unique Mechanics ==
Corrupted Johnson has many unique mechanics, such as night vision which allows him to see in dark rooms without items that illuminate the area such as [[Bright Lantern]]. He also has a small aura around him that deals slight damage to enemies inside the aura. Another one of his abilities is a secret indicator, which will play the sound of a heartbeat that gets increasingly louder as the player approaches secrets.
== Builds ==
Melee builds are great for Johnson due to his high health and damaging aura. [[Armors]] like [[Moist Cushion]] are recommended to reduce damage taken, and melee weapons such as [[Blade]] are great for increasing damage output. With a proper build and good items, Corrupted Johnson can be a powerhouse and easily defeat difficult enemies and bosses like [[Superior Demons]] and [[The Haunting]]. A good pre-lamlot build is [[Moist Cushion]] with [[Blade]] and [[Bitter Brew]]. For post-lamlot, [[Turtleshell]] alongside [[Srisis]] and any [[Bitter Brew|Brew]].
== Stats ==
* 15 HP
* 5 ATK/s
* 3 ST
* 7 INV
4f6s4nug5sqlo77afxdv4sgltx1co8l
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== Info ==
Corrupted Johnson is found in [[Wastepit]]. You will unlock him after defeating [[Sludge]], in which he will be freed from [[Sludge]]'s curse and will be unlocked as a playable character when starting a new run.
== Backstory ==
Johnson is [[Gregory]]'s friend who was trapped underground after falling into a ravine in [[Wastepit]]. He gained powers from being exposed to the radiation but also went somewhat crazy from being trapped for so long.
== Unique Mechanics ==
Corrupted Johnson has many unique mechanics, such as night vision which allows him to see in dark rooms without items that illuminate the area such as [[Bright Lantern]]. He also has a small aura around him that deals slight damage to enemies inside the aura. Another one of his abilities is a secret indicator, which will play the sound of a heartbeat that gets increasingly louder as the player approaches secrets.
== Builds ==
Melee builds are great for Johnson due to his high health and damaging aura. [[Armor|Armors]] like [[Moist Cushion]] or [[Snakeskin]] are recommended to reduce damage taken, and melee weapons such as [[Blade]] and [[Blazing Scythe]] are great for increasing damage output. With a proper build and good items, Corrupted Johnson can be a powerhouse and easily defeat difficult enemies and bosses like [[Superior Demons]] and [[The Haunting]]. A good pre-[[lamlot]] build is [[Moist Cushion]] with [[Blade]] and [[Bitter Brew]]. For post-[[lamlot]], [[Turtleshell]] alongside [[Srisis]] and any [[Bitter Brew|Brew]].
== Stats ==
* 15 HP
* 5 ATK/s
* 3 ST
* 7 INV
pt4h1ms2y0q82dkhg1soch6pn5d6hxc
Crypt
0
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Cm Dev
49668696
Created page with "== Info == The Crypt is the third stage in [[Zeep Wiki|Zeep]], it comes after the [[Seacave]] and before [[Hell]]. The old and musty crypt is rumored to be haunted by enemies..."
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== Info ==
The Crypt is the third stage in [[Zeep Wiki|Zeep]], it comes after the [[Seacave]] and before [[Hell]]. The old and musty crypt is rumored to be haunted by enemies like [[Ghosts]] and [[Poltergeists]]. In the crypt the player may come across dark rooms that make it hard to see enemies and various traps intended to impede progress.
== Bosses ==
The boss of the crypt is the [[Reaper]], who may drop the [[Blazing Scythe]] and the [[Jack-o-Rockets]] along with some strange coins.
== Tips ==
Make sure to bring an item like the [[Bright Lantern]] which makes it easier to see in dark rooms. Dark rooms also are not a problem with [[Corrupted Johnson]], as he has night vision.
kkjhtlh5jwhfk75ag0fa4xmungti8wf
Deathegg
0
206
414
2021-08-13T01:30:36Z
MannyDev
49668604
Created page with "TODO: when a miniboss is at <10 health, you can capture it and use it in any fight. it will target the enemies and spawn with half its original hp and attack strength"
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TODO:
when a miniboss is at <10 health, you can capture it and use it in any fight. it will target the enemies and spawn with half its original hp and attack strength
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== Info ==
When a miniboss is at less then 10 health, you can capture it and use release it at any time as a minion that will fight for you. It will target the enemies and spawn with half its original health and attack power.
=== How to obtain ===
The item is obtained as a possible drop from [[Lamlot]].
9x3w4k8s9lamod2xs8qhuj2475c3033
Debuffs
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Jooceschlorper
49668874
Created page with "This is a list of debuffs in Zeep. == Debuffs == [[Frozen]] [[Burned]] [[Electrified]] [[Poisoned]] [[Acid]] <br />"
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This is a list of debuffs in Zeep.
== Debuffs ==
[[Frozen]]
[[Burned]]
[[Electrified]]
[[Poisoned]]
[[Acid]]
<br />
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This is a list of debuffs in Zeep.
== Debuffs ==
[[Frozen]]
[[Burned]]
[[Electrified]]
[[Poisoned]]
== [[Acid]] ==
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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This is a list of debuffs in Zeep.
== Debuffs ==
== [[Frozen]] ==
Frozen is a dual water and ice status effect that briefly halts enemies.
[[Bleed]]
[[Burned]]
[[Electrified]]
[[Poisoned]]
== [[Acid]] ==
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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This is a list of debuffs in Zeep.
== Debuffs ==
== [[Frozen]] ==
Frozen is a dual water and ice status effect that briefly halts enemies.
== [[Bleed]] ==
Enemies with bleed will take high damage over a short time until the status ends.
[[Burned]]
[[Electrified]]
== [[Poisoned]] ==
Enemies that are poisoned will take low damage over a long period of time until the status ends.
== [[Acid]] ==
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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This is a list of debuffs in [[Zeep Wiki|Zeep]].
== Debuffs ==
== [[Frozen]] ==
Frozen is a dual water and ice status effect that briefly halts enemies.
== [[Bleed]] ==
Enemies with bleed will take high damage over a short time until the status ends.
[[Burned]]
[[Electrified]]
== [[Poisoned]] ==
Enemies that are poisoned will take low damage over a long period of time until the status ends.
== [[Acid]] ==
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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This is a list of debuffs in [[Zeep Wiki|Zeep]].
== Debuffs ==
===[[Frozen]]===
Frozen is a dual water and ice status effect that briefly halts enemies.
===[[Bleed]]===
Enemies with bleed will take high damage over a short time until the status ends.
=== [[Burned]] ===
=== [[Electrified]] ===
===[[Poisoned]]===
Enemies that are poisoned will take low damage over a long period of time until the status ends.
===[[Acid]]===
Acid is a type of poison status effect. It is applied by items such as [[Sour Lemonade]]. It functions the same as poison but can be stronger with certain builds.
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Demon Claw
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DickmanZEEPComposer
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A claw of a superior demon with a bandage around the hilt, the demon claw is one of the most ferocious fire weapons in Zeep. Obtaining the Demon Claw is a grind like no grind before with a below 5% drop rate and the requirement of toppling multiple superior demons.
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A claw of a superior demon with a bandage around the hilt, the demon claw is one of the most ferocious fire weapons in Zeep. Obtaining the Demon Claw is a grind like no other with a drop rate below 5% and the requirement of toppling multiple superior demons.
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Dr. Armageddon
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Jooceschlorper
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Dr. Armageddon is a playable character.
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<br />
== IGNORE THIS ALL, UNDER CONSTRUCTION, DO NOT EDIT ==
==''Backstory''==
''Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he was''
==''Unique Mechanics''==
''Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot''
==''Builds''==
''Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.''
==''Cursed Form''==
''See [[Cursed Lydia]]''
==''Stats''==
*''6 HP''
*''6 DP''
*''10 ST''
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== FINISH BUILDS SECTION ==
<br />
==''Info''==
''You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.''
==''Backstory''==
''Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt''
==''Unique Mechanics''==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup.
==''Builds''==
''TODO''
==''Stats''==
*''10 HP''
*''5 DP''
*''10 ST''
*''9 INV''
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== FINISH BUILDS SECTION ==
<br />
==Info==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon along with armors such as [[Moist Cushion]] and items that infuse your weapons with elemental power.
==''Builds''==
''TODO''
==''Stats''==
*10 HP
*5 DP
*10 ST
*9 INV
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== FINISH BUILDS SECTION ==
<br />
==Info==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
''TODO''
==''Stats''==
*10 HP
*10 DF
*5 ST
*9 INV
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== FINISH BUILDS SECTION ==
<br />
==Info==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]].
==''Stats''==
*10 HP
*10 DF
*5 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]].
==''Stats''==
*10 HP
*10 DF
*5 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*10 HP
*10 DF
*5 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina and inventory. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK
*10 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], and there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina, inventory, and somewhat powerful starting armor, the [[Torn Labcoat]]. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK/s
*10 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for [[Gregory]] after his long radio silence. While looking, he got lost in the crypt,
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina, inventory, and somewhat powerful starting armor, the [[Torn Labcoat]]. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK/s
*10 ST
*9 INV
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/* Backstory */
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for his [[Murcurium]], stolen by [[Mindmelt]], and got lost in the crypt. In an act of desperation, he calls for Gregory to help him find his [[Murcurium]] and joins Gregory on the quest.
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina, inventory, and somewhat powerful starting armor, the [[Torn Labcoat]]. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==''Builds''==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK/s
*10 ST
*9 INV
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/* Builds */
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for his [[Murcurium]], stolen by [[Mindmelt]], and got lost in the crypt. In an act of desperation, he calls for Gregory to help him find his [[Murcurium]] and joins Gregory on the quest.
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina, inventory, and somewhat powerful starting armor, the [[Torn Labcoat]]. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==Builds==
For Dr. Armageddon, a Melee build is recommended. For pre-lamlot a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-lamlot a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK/s
*10 ST
*9 INV
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== Info ==
You find Dr. Armageddon at the end of the [[Crypt]], there are no requirements beyond that.
==Backstory==
Dr. Armageddon is the Co-Worker of [[Gregory]], he went looking for his [[Murcurium]], stolen by [[Mindmelt]], and got lost in the crypt. In an act of desperation, he calls for Gregory to help him find his [[Murcurium]] and joins Gregory on his quest.
==Unique Mechanics==
Despite having low damage points, Dr. Armageddon can be incredibly useful due to his high stamina, inventory, and somewhat powerful starting armor, the [[Torn Labcoat]]. This makes him great for a melee setup. [[Shank]] and its upgrades work great on Dr. Armageddon due to its high damage output which can make up for his lack of attack points. Items that infuse your weapons with elemental power are also very powerful for Dr. Armageddon.
==Builds==
For Dr. Armageddon, a Melee build is recommended. For pre-[[lamlot]] a build of [[Blade]] alongside [[Snakeskin]] and [[Bitter Brew]] is ideal. Post-[[lamlot]] a build of [[Srisis]] / [[Molten Srisis]] alongside [[Turtleshell]] and [[Bitter Brew]] or [[Hearty Brew]].
==''Stats''==
*9 HP
*5 ATK/s
*10 ST
*9 INV
fzp9dfbl92dupo3cgra4v8pb2mdln2w
Extinguished Coal
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Jooceschlorper
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Extinguished Coal is an item that gives the carrier a complete immunity to fire damage.
== Synergies ==
Extinguished Coal goes well with [[Lydia]] as she takes extra fire damage.
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Frost Cannon
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Jooceschlorper
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Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the Frozen debuff it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as Nuclear Rockets. Lydia is highly effective with the weapon due to her buff to water and ice damage.
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Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the [[Frozen]] [[debuff]] it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as [[Nuclear Rockets]]. [[Lydia]] is highly effective with the weapon due to her buff to water and ice damage.
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Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the [[Frozen]] [[Debuffs|debuff]] it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as [[Nuclear Rockets]]. [[Lydia]] is highly effective with the weapon due to her buff to water and ice damage.
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== Info ==
Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the [[Frozen]] [[Debuffs|debuff]] it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as [[Nuclear Rockets]]. [[Lydia]] is highly effective with the weapon due to her buff to water and ice damage.
== Stats ==
* 5 DP
* +4 ST
* -2 DF
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== Info ==
Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the [[Debuffs|Frozen]] debuff it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as [[Nuclear Rockets]]. [[Lydia]] is highly effective with the weapon due to her buff to water and ice damage.
== Stats ==
* 5 DP
* +4 ST
* -2 DF
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== Info ==
Frost Cannon is a highly effective gun. It uses rocket [[Ammo Types|ammo]]. It has a high damage output along with the [[Debuffs|Frozen]] debuff it applies that makes it extremely powerful.
== Synergies ==
Due to the Frost Cannon applying the Frozen debuff, it works well with ammo that applies status effects, such as [[Nuclear Rockets]]. [[Lydia]] is highly effective with the weapon due to her buff to water and ice damage.
== Stats ==
* 5 ATK
* +4 ST
* -2 DF
gflska87xgcab7o7rzjwd1vgxwok5cf
Frozen
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Created page with "Frozen is a dual water and ice effect that briefly halts enemies."
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Frozen is a dual water and ice effect that briefly halts enemies.
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== Info ==
Frozen is a dual water and ice effect that briefly halts enemies.
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== Info ==
Frozen is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Frozen is a dual water and ice effect that briefly halts enemies.
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Gregory
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Created page with "'''Backstory''' Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the main character. Gregory lives in a large nameless city. Gregory's ag..."
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'''Backstory'''
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the main character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
'''Unique mechanics'''
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight shop discounts and in place if [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory gets the [[Broken Shotgun]]. Gregory is the only character who has a smaller inventory in cursed form.
'''Setups'''
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed element weapons like [[Frosted Slimshot]] do not work as well as single elements. The pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. The post-lamlot setup that is the most common, is [[Moist Cushion]] alongside [[Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, the second most common is [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]]
'''Cursed Form'''
See [[Cursed Gregory]]
'''Stats'''
* 10 HP
* 10 DP
* 5 ST
<br />
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'''Backstory'''
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the main character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
'''Unique mechanics'''
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight shop discounts and in place if [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory gets the [[Broken Shotgun]]. Gregory is the only character who has a smaller inventory in cursed form.
'''Setups'''
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. The pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. The post-lamlot setup that is the most common, is [[Moist Cushion]] alongside [[Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, the second most common is [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]]
'''Cursed Form'''
See [[Cursed Gregory]]
'''Stats'''
* 10 HP
* 10 DP
* 5 ST
<br />
p0hgkwh0my71u4nwkgp2fiw9xbfzk41
163
155
2021-08-10T18:30:32Z
Cm Dev
49668696
163
wikitext
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'''Backstory'''
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
'''Unique mechanics'''
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
'''Setups'''
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
'''Cursed Form'''
See [[Cursed Gregory]]
'''Stats'''
* 10 HP
* 10 DP
* 5 ST
<br />
gx4iqtx2emxfofd84y8gasdenkbiz4b
177
163
2021-08-10T19:26:35Z
Cm Dev
49668696
177
wikitext
text/x-wiki
'''Backstory'''
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
'''Unique mechanics'''
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
'''Builds'''
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
'''Cursed Form'''
See [[Cursed Gregory]]
'''Stats'''
* 10 HP
* 10 DP
* 5 ST
<br />
maa7o64p6dca9j03mnrlkloqn9sg6is
222
177
2021-08-10T20:57:56Z
MannyDev
49668604
222
wikitext
text/x-wiki
'''Backstory'''
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
'''Unique mechanics'''
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
'''Builds'''
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
'''Cursed Form'''
See [[Cursed Gregory]]
'''Stats'''
* 10 HP
* 10 DP
* 5 ST
<br />
saluy63iz2hrw0gwgfoj45cr6i6imrb
225
222
2021-08-10T21:03:53Z
MannyDev
49668604
225
wikitext
text/x-wiki
<br />
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 10 DP
* 5 ST
<br />
p5arm8nr6vc07p48lt6tpmj68q24oc2
297
225
2021-08-11T01:44:56Z
MannyDev
49668604
297
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 10 DP
* 5 ST
<br />
sr69a70ver9jk8nb86mv8qol2e7948d
305
297
2021-08-11T02:19:00Z
MannyDev
49668604
305
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 10 DP
* 5 ST
*5 INV
<br />
hvtmrvnt1dr068lnum12qeype35s41u
320
305
2021-08-11T03:51:08Z
Cm Dev
49668696
320
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 10 DF
* 5 ST
*5 INV
<br />
34e01d72uesj57tm49ecz6na753p776
351
320
2021-08-11T16:17:26Z
Cm Dev
49668696
351
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK
* 5 ST
*5 INV
<br />
ltzrebpwqudlb478qtqp26c14d51n3i
353
351
2021-08-11T16:17:51Z
Cm Dev
49668696
353
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items, but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
f2qk2z7jw3vu9su6poff8tcxthac9su
374
353
2021-08-11T16:23:04Z
Cm Dev
49668696
374
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]], and is the default character. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items other than [[Tunic]], but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
rhsicw8e7q9z7p47fr1tar64xtjqn4s
382
374
2021-08-11T20:16:09Z
Cm Dev
49668696
382
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]]. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items other than [[Tunic]], but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-lamlot ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-lamlot setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post lamlot-setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
3n5gqrgqpdj347i404wguigubwa5ffq
423
382
2021-08-13T02:02:28Z
Cm Dev
49668696
423
wikitext
text/x-wiki
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]]. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items other than [[Tunic]], but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-[[lamlot]] ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-[[lamlot]] setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post-[[lamlot]] setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
f2f20ikzwb2s37hupvbwee3157s4r8t
447
423
2021-08-15T21:23:09Z
Charlesispi
49699107
447
wikitext
text/x-wiki
[[File:Gregory.png|alt=Gregory|thumb|Picture of Gregory.]]
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]]. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items other than [[Tunic]], but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-[[lamlot]] ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-[[lamlot]] setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post-[[lamlot]] setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
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448
447
2021-08-23T21:29:36Z
Charlesispi
49699107
448
wikitext
text/x-wiki
[[File:Gregory.png|alt=Gregory|thumb|Picture of Gregory.|3x3px]]
== Info ==
Gregory is the default character, you start with him unlocked.
== '''Backstory''' ==
Gregory is a scientist tasked with retrieving a stolen vial of [[Murcurium]]. Gregory lives in a large nameless city. Gregory's age is unknown, and is the brother of [[Lydia]].
== '''Unique mechanics''' ==
Gregory players start with no items other than [[Tunic]], but get free [[Sour Lemonade]] after defeating Hydra. Much like [[Cursed Gregory]], he also gets slight discounts from the shop, and in place of [[Cursed Gregory]]'s increased chance of getting the [[Shotgun]] from [[Party Boxes]], Gregory will get the [[Broken Shotgun]] instead. Gregory is the only character who has a smaller inventory in cursed form.
== '''Builds''' ==
Gregory has low stamina, but gets an accuracy boost when using ranged weapons like the [[Shotgun]], or any other variants. Mixed type weapons like [[Frosted Slimshot]] do not work as well as single types. A good pre-[[lamlot]] ranged setup is [[Shotgun]] alongside [[Sidestrap]] and [[Hunting Cap]]. A powerful post-[[lamlot]] setup is [[Moist Cushion]] alongside [[Max Shotgun]] and [[Putrid Plume]]. There are many good post-[[lamlot]] setups, such as [[Bloodshot]] alongside [[Blackplate]] and [[Slugs]].
== '''Cursed Form''' ==
See [[Cursed Gregory]]
== '''Stats''' ==
* 10 HP
* 8 ATK/S
* 5 ST
*5 INV
<br />
chmacvvifq7fg8jna8zcyk4x6ur0c4j
Hearty Brew
0
196
345
2021-08-11T14:01:47Z
MannyDev
49668604
Created page with "==Info== Hearty Brew grants extra damage on melee attacks, and creates a dark red cloud that deals 5 DPS to enemies. It also heals the user 30 HP. They are found when killing..."
345
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==Info==
Hearty Brew grants extra damage on melee attacks, and creates a dark red cloud that deals 5 DPS to enemies. It also heals the user 30 HP. They are found when killing enemies in [[Mineshaft]].
==Synergies==
Hearty Brew is a very ideal if you want to play as a melee build. It goes well with weapons like [[Srisis]] and its upgrades, as well as most other melee weapons.
==Stats==
*+30 HP
*Temporary +15 DP for melee
*5 DPS (Dark damage)
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372
345
2021-08-11T16:22:36Z
MannyDev
49668604
372
wikitext
text/x-wiki
==Info==
Hearty Brew grants extra damage on melee attacks, and creates a dark red cloud that deals 5 ATK/S to enemies. It also heals the user 30 HP. They are found when killing enemies in [[Mineshaft]].
==Synergies==
Hearty Brew is a very ideal if you want to play as a melee build. It goes well with weapons like [[Srisis]] and its upgrades, as well as most other melee weapons.
==Stats==
*+30 HP
*Temporary +15 ATK for melee
*5 ATK/S (Dark damage)
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Hell
0
150
161
2021-08-10T18:28:43Z
DickmanZEEPComposer
49668658
Created page with "The realm of fire and ruled by lucifer, hell is argued as the most difficult world in Zeep. Full of inferior demons, superior demons, various mini-bosses, and the end boss of..."
161
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The realm of fire and ruled by lucifer, hell is argued as the most difficult world in Zeep. Full of inferior demons, superior demons, various mini-bosses, and the end boss of lucifer, hell is not for the faint of heart and should only be attempted with full water gear and chicken gun as its primary purpose is to boost your shotgun and fire gear up to max level. Hells backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set. Hell is seperate from the main story and is only unlocked after you finish the main narrative.
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162
161
2021-08-10T18:29:46Z
DickmanZEEPComposer
49668658
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The realm of fire and ruled by lucifer, hell is argued as the most difficult world in Zeep. Full of inferior demons, superior demons, various mini-bosses, and the end boss of lucifer, hell is not for the faint of heart and should only be attempted with full water gear and chicken gun as its primary purpose is to boost your shotgun and fire gear up to max level but you can also accuire demon heads and the Demon Claw. Hells backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set. Hell is seperate from the main story and is only unlocked after you finish the main narrative.
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166
162
2021-08-10T18:36:28Z
MannyDev
49668604
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'''Info'''
The realm of fire and ruled by lucifer, hell is argued as the most difficult world in Zeep. Full of inferior demons, superior demons, various mini-bosses, and the end boss of lucifer, hell is not for the faint of heart and should only be attempted with full water gear and chicken gun as its primary purpose is to boost your shotgun and fire gear up to max level but you can also accuire demon heads and the Demon Claw. Hells backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set. Hell is seperate from the main story and is only unlocked after you finish the main narrative.
'''Bosses'''
Hell is the final world before [[Lamlot]], and comes after [[Hydra]]
'''Important Items'''
You are able to farm [[Party Boxes]], which is useful for obtaining [[Bloodshot]]
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184
166
2021-08-10T19:42:21Z
Cm Dev
49668696
184
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'''Info'''
The realm of fire and death ruled by lucifer, hell is argued as the most difficult stage in Zeep. Full of inferior and superior demons, various mini-bosses, and the end boss of [[Lucifer]]. Hell is not for the faint of heart and should only be attempted with max level gear and chicken gun as its primary purpose is to boost your shotgun and its fire rate up to max level. You can also acquire [[Demon Heads]] and the [[Demon Claw]]. Hell's backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set. Hell is separate from the main story and is only unlocked after you finish the main narrative.
'''Bosses'''
Hell is the final world before [[Lamlot]], and comes after [[Hydra]].
'''Tips'''
You are able to farm [[Party Boxes]], which is useful for obtaining [[Bloodshot]].
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234
184
2021-08-10T21:21:00Z
MannyDev
49668604
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'''Info'''
The realm of fire and death ruled by lucifer, Hell is a the most difficult stage pre-lamlot. Full of inferior and superior demons, various mini-bosses, and the end boss of [[Lucifer]]. Hell is not for the faint of heart and should only be attempted with good gear, on par with [[Bloodshot]] and [[Chicken Gun]] as its primary purpose is to boost your Shotgun and its fire rate up to max level. You can also acquire [[Demon Heads]] and the [[Demon Claw]]. Hell's backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set.
'''Bosses'''
Hell is the final world before [[Lamlot]], and comes after [[Hydra]].
'''Tips'''
You are able to farm [[Party Boxes]], which is useful for obtaining [[Bloodshot]].
s0ka36vjifn3muguvu2ocbbne8oyapm
235
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2021-08-10T21:21:08Z
MannyDev
49668604
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== '''Info''' ==
The realm of fire and death ruled by lucifer, Hell is a the most difficult stage pre-lamlot. Full of inferior and superior demons, various mini-bosses, and the end boss of [[Lucifer]]. Hell is not for the faint of heart and should only be attempted with good gear, on par with [[Bloodshot]] and [[Chicken Gun]] as its primary purpose is to boost your Shotgun and its fire rate up to max level. You can also acquire [[Demon Heads]] and the [[Demon Claw]]. Hell's backgrounds are devastatingly fiery but amazingly done with caves, cliffs, ravines, and mountains all lined with ever-burning flame that lucifer himself set.
== '''Bosses''' ==
Hell is the final world before [[Lamlot]], and comes after [[Hydra]].
== '''Tips''' ==
You are able to farm [[Party Boxes]], which is useful for obtaining [[Bloodshot]].
00i73l94n04aoitc0hlky7aubdufe88
Hunting Cap
0
154
171
2021-08-10T19:16:33Z
Jooceschlorper
49668874
Created page with "Hunting Cap is an item that increases damage of all guns. == Synergies == Hunting Cap synergizes well with items that also help with guns such as Sidestrap."
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Hunting Cap is an item that increases damage of all guns.
== Synergies ==
Hunting Cap synergizes well with items that also help with guns such as Sidestrap.
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Jooceschlorper
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Hunting Cap is an item that increases damage of all guns.
== Synergies ==
Hunting Cap synergizes well with items that also help with guns such as [[Sidestrap|Sidestrap.]]
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2021-08-10T21:01:37Z
MannyDev
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== Info ==
Hunting Cap is an item that increases damage of all guns by 20% percent of the gun's damage.
== Synergies ==
Hunting Cap synergizes well with items that also help with guns such as [[Sidestrap|Sidestrap.]]
== Stats ==
* DP of gun in use increased by 20% the said gun's damage
dx9y43hcqm912gldhf70otc51vvyum5
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2021-08-11T01:56:34Z
MannyDev
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== Info ==
Hunting Cap is an item that increases damage of all guns by 20% percent of the gun's damage. It is a guaranteed drop from [[Nightmare|Nightmare.]]
== Synergies ==
Hunting Cap synergizes well with items that also help with guns such as [[Sidestrap|Sidestrap.]]
== Stats ==
* DP of gun in use increased by 20% the said gun's damage
fjhdbca8dpurpliwo0qzcqlilllus4s
354
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2021-08-11T16:17:53Z
MannyDev
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== Info ==
Hunting Cap is an item that increases damage of all guns by 20% percent of the gun's damage. It is a guaranteed drop from [[Nightmare|Nightmare.]]
== Synergies ==
Hunting Cap synergizes well with items that also help with guns such as [[Sidestrap|Sidestrap.]]
== Stats ==
* ATK of gun in use increased by 20% the said gun's damage
ti2k7nli5zr0sidw2nq4a8ah8zal34x
Lamlot
0
204
406
2021-08-13T01:00:52Z
MannyDev
49668604
Created page with "==== "You made it this far... Why? To help ME go further" - Lamlot ==== <br /> == Info == Lamlot is the boss that marks the journey from the first to second half of the game...."
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==== "You made it this far... Why? To help ME go further" - Lamlot ====
<br />
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle patters, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but 2x faster. It is recommended to spam heals and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
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407
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2021-08-13T01:02:04Z
MannyDev
49668604
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"You made it this far... Why? To help ME go further" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle patters, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but 2x faster. It is recommended to spam heals and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
duji8uy6dx50927ria9nsui4i64dc8m
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2021-08-13T01:04:17Z
Cm Dev
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"You made it this far... Why? To help ME go further" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle pattern, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still, and only move when the tile you are standing on is red. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but faster. It is recommended to spam heals when low and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
dkqacswq40mnt5dkboy5p19wm17dqea
411
410
2021-08-13T01:05:07Z
Cm Dev
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"You made it this far... Why? To help ME go further!" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle pattern, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still, and only move when the tile you are standing on is red. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but faster. It is recommended to spam heals when low and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
4oq8gp5rsk1c438jfpeyhw5sidrkp0f
412
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2021-08-13T01:28:41Z
MannyDev
49668604
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"You made it this far... Why? To help ME go further!" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle pattern, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still, and only move when the tile you are standing on is red. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but faster. It is recommended to spam heals when low and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
66% - [[Redflesh]]
34% - [[Deathegg]]
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
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418
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2021-08-13T01:46:10Z
Cm Dev
49668696
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"You made it this far... Why? To help ME go further!" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle pattern, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red, while deals damage if you stand on them. The pattern is completely random, the best bet is to stay still, and only move when the tile you are standing on is red. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but faster. It is recommended to spam heals when low and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
100% - 100-150 [[Strange Coins]]
66% - [[Redflesh]]
34% - [[Deathegg]]
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
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445
418
2021-08-13T02:48:09Z
138.199.40.170
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wikitext
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"You made it this far... Why? To help ME go further!" - Lamlot
<blockquote><br /></blockquote>
== Info ==
Lamlot is the boss that marks the journey from the first to second half of the game. After defeating him, difficulty significantly ramps up. Many new items become available as well.
<br />
== Backstory ==
Lamlot is found in [[Pit]], and is a shapeshifter. How he got underground is unknown, but he is trapped there. The only way for him to escape is to eat a human and absorb their stamina. If you lose, a cutscene of Lamlot escaping is shown.
<br />
== Strategy ==
During Lamlot's fight, he speeds around the arena in a triangle pattern, closing in on the player. During this stage, stay to the center and use heals. Then, he chases you while emitting projectiles. You must run in a circle, if you play ranged use a [[Shotgun]] variant for the knockback. For melee, most weapons are good. After this, Lamlot uses his special attack and turns random tiles on the floor red that deal damage if you while on them. The pattern is completely random, the best bet is to stay still, and only move when the tile you are standing on is red. This is the round when you will sink most of your hits. This repeats until he enters stage 2. Stage 2 is the same, but faster. It is recommended to spam heals when low and sink hits when you can. After this, you should have defeated him.
<br />
== Drops ==
100% - 100-150 [[Strange Coins]]
66% - [[Redflesh]]
34% - [[Deathegg]]
== Stats ==
* 20,000 HP
* X ST
* ATK Ranged (10-30)
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Lucifer
0
168
239
2021-08-10T21:37:26Z
DickmanZEEPComposer
49668658
Created page with "At the top of the chain, Lucifer runs all hell and is behind all of its shady activities. Lucifer became ruler of hell after being a mob boss in a major city in hell and event..."
239
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At the top of the chain, Lucifer runs all hell and is behind all of its shady activities. Lucifer became ruler of hell after being a mob boss in a major city in hell and eventually climbing the ladder using voter fraud, blackmails, and various other acts. Your job as the main character is to dismantle the organized crime happening in hell and bring it back to a place where sinners come to reconcile. Lucifer runs a tight ship and makes it very difficult to get to him using cronies to do his dirty work. When you get through Lucifers goons you go head on head in a fight, in which using water gear is essential, for hell. If you emerge victorious you will recieve the horn of Lucifer which you use to open up a portal into Lamelot.
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240
239
2021-08-10T21:38:36Z
MannyDev
49668604
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== Info ==
At the top of the chain, Lucifer runs all hell and is behind all of its shady activities. Lucifer became ruler of hell after being a mob boss in a major city in hell and eventually climbing the ladder using voter fraud, blackmails, and various other acts. Your job as the main character is to dismantle the organized crime happening in hell and bring it back to a place where sinners come to reconcile. Lucifer runs a tight ship and makes it very difficult to get to him using cronies to do his dirty work. When you get through Lucifers goons you go head on head in a fight, in which using water gear is essential, for hell. If you emerge victorious you will recieve the horn of Lucifer which you use to open up a portal into Lamelot.
== TODO: STATS, STRATEGY, DROPS, ETC. ==
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2021-08-10T21:44:08Z
Cm Dev
49668696
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== Info ==
At the top of the chain, Lucifer runs all hell and is behind all of its shady activities. Lucifer became ruler of [[hell]] after being a mob boss in a major city in [[hell]] and eventually climbing the ladder using voter fraud, blackmails, and various other acts. Your job as the main character is to dismantle the organized crime happening in hell and bring it back to a place where sinners come to reconcile. Lucifer runs a tight ship and makes it very difficult to get to him using cronies to do his dirty work. When you get through Lucifer's goons you go head on head in a fight, in which using water gear is essential, for hell. If you emerge victorious you will receive the horn of Lucifer which you use to open up a portal into Lamelot.
== TODO: STATS, STRATEGY, DROPS, ETC. ==
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2021-08-11T04:36:47Z
Cm Dev
49668696
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== Info ==
At the top of the chain, Lucifer runs all hell and is behind all of its shady activities. Lucifer became ruler of [[hell]] after being a mob boss in a major city in [[hell]] and eventually climbing the ladder using voter fraud, blackmails, and various other acts. Your job as the main character is to dismantle the organized crime happening in hell and bring it back to a place where sinners come to reconcile. Lucifer runs a tight ship and makes it very difficult to get to him using cronies to do his dirty work. When you get through Lucifer's goons you go head on head in a fight, in which using water gear is essential. If you emerge victorious you will receive the [[Horn of Lucifer]] which you use to open up a portal into Lamelot.
== TODO: STATS, STRATEGY, DROPS, ETC. ==
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Luther
0
180
274
2021-08-10T22:50:54Z
PeepperthirT
49669736
Created page with "Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but..."
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Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his best stats. This makes the versatility of his builds limited. But because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him deadly.
== Cursed Form ==
See [[Cursed Luther]]
== Stats (to-do) ==
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295
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2021-08-11T01:41:48Z
MannyDev
49668604
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his best stats. This makes the versatility of his builds limited. But because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him deadly.
== Cursed Form ==
See [[Cursed Luther]]
== Stats (to-do) ==
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298
295
2021-08-11T01:51:46Z
MannyDev
49668604
/* Stats (to-do) */
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his best stats. This makes the versatility of his builds limited. But because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him deadly.
== Cursed Form ==
See [[Cursed Luther]]
== Stats ==
* 7 HP
* 7 DP
* 10 ST
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303
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2021-08-11T02:17:14Z
MannyDev
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his best stats. This makes the versatility of his builds limited. But because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him deadly.
== Cursed Form ==
See [[Cursed Luther]]
== Stats ==
* 7 HP
* 7 DP
* 10 ST
*10 INV
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323
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2021-08-11T03:53:27Z
Cm Dev
49668696
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his stats. This makes the versatility of his builds limited, but because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him extremely deadly on later stages.
== Cursed Form ==
See [[Cursed Luther]]
== Stats ==
* 7 HP
* 7 DF
* 10 ST
*10 INV
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360
323
2021-08-11T16:19:43Z
Cm Dev
49668696
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wikitext
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his stats. This makes the versatility of his builds limited, but because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him extremely deadly on later stages.
== Cursed Form ==
See [[Cursed Luther]]
== Stats ==
* 7 HP
* 7 ATK/s
* 10 ST
*10 INV
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377
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2021-08-11T16:24:32Z
Cm Dev
49668696
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== Info ==
Luther is unlocked by finding the hidden room in [[Mineshaft]]. Luther finds 50% more items and has better luck in [[Party Boxes]], and has high stamina and attack speed, but he does less damage and has a decrease in defense.
== Backstory ==
Luther is a thief, who might know who stole the vial of [[Murcurium]]. He was chasing a lead with some of his subordinates, but got stuck in a cave looking for this lead. Through investigation, however, the lead is discovered to be a trap. He only survived because he was released from the cave.
== Unique mechanics ==
Luther players start with a [[Shank]], which is the lowest upgrade of [[Black Blade]] and a [[Tunic]]. Checks for item spawns are given a 50% increase, and there is a better chance of getting good items in the Party Boxes.
== Builds ==
Luther's stats make it hard to make him a heavy hitter or tank, so it is best to focus on his stats. This makes the versatility of his builds limited, but because of Luther's specialization, this isn't a problem. Using items that apply elements to his attacks are useful in changing the build. Also, increasing attack speed using items scales it intensely, making him extremely deadly on later stages.
== Cursed Form ==
See [[Cursed Luther]]
== Stats ==
* 7 HP
* 7 ATK/s
* 10 ST
*10 INV
8gj6sr3gf2j14c0vpnksfaq6ks0gn3b
Lydia
0
156
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2021-08-10T19:24:11Z
Jooceschlorper
49668874
Created page with "Lydia is a playable character. She is the brother of Gregory."
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Lydia is a playable character. She is the brother of Gregory.
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== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]].
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 6 DP
* 10 ST
ib5vg82ttjhn2f1d28yzbr4umqegv6o
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MannyDev
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/* Unique Mechanics */
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== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 6 DP
* 10 ST
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== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 6 DP
* 10 ST
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 6 DP
* 10 ST
q3jr3nffm2rj5a6mb30kz4p0gdnie0q
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MannyDev
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find early on. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 6 DP
* 10 ST
*6 INV
2wfhj4nixdioy74s6d9eom4yqecqkv8
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MannyDev
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot
== Builds ==
Lydia has high stamina but slightly below average health and stamina making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-lamlot. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY reccomended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 10 DP
* 6 ST
*6 INV
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Cm Dev
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot.
== Builds ==
Lydia has high stamina but slightly below average health and stamina making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-lamlot. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 5 DP
* 10 ST
*6 INV
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot.
== Builds ==
Lydia has high stamina but slightly below average health and stamina making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-lamlot. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 6 HP
* 5 DF
* 10 ST
*6 INV
ghlexgio8twkib2jax6fc523fwafqxa
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2021-08-11T16:19:05Z
Cm Dev
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot.
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-lamlot. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 5 HP
* 10 ATK
* 10 ST
*6 INV
k184qsokrrnsfr7vq2c7csgstex75k9
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2021-08-11T16:20:03Z
Cm Dev
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the Purple Rune. This can be skipped, but you will not be able to earn Lydia, and must restart the playthrough to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than Gregory.
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-lamlot.
== Builds ==
Lydia has high stamina but slightly below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-lamlot. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 5 HP
* 10 ATK/s
* 10 ST
*6 INV
gy6c82h9zwzmsjx69xhhsd4rku36rht
425
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2021-08-13T02:05:33Z
Cm Dev
49668696
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== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the [[Purple Rune]]. This can be skipped, but you will not be able to earn Lydia, and must restart the run to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than [[Gregory]].
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-[[lamlot]].
== Builds ==
Lydia has high stamina and attack but below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-[[lamlot]]. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 5 HP
* 10 ATK/s
* 10 ST
*6 INV
bk0xfbupsgnqux70pugfo726hent7ja
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2021-08-13T02:05:49Z
Cm Dev
49668696
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wikitext
text/x-wiki
== Info ==
You unlock Lydia after beating [[Nightmare]] for the first time. In the room after [[Nightmare]] you need to activate the [[Purple Rune]]. This can be skipped, but you will not be able to earn Lydia, and must start a new run to get another chance.
== Backstory ==
Lydia is the sister of [[Gregory]] and lives in the same nameless city as he does. Lydia's exact age is unknown, but she is slightly younger than [[Gregory]].
== Unique Mechanics ==
Lydia starts with the [[Broken Revolver]] and a small boost to water damage which scales as she levels up. Unlike [[Cursed Lydia]], Lydia takes extra damage to fire attacks making some bosses way more difficult such as the [[Hydra]]. However, due to Lydia's increased inventory and stamina she is incredibly useful post-[[lamlot]].
== Builds ==
Lydia has high stamina and attack but below average health and defense making her a glass cannon. Her boost to water damage makes [[Frost Cannon]] an amazing weapon to find pre-[[lamlot]]. Items that give fire damage resistance such as [[Extinguished Coal]] and [[Big Bubble]] are fantastic for Lydia. There are many ways to play with Lydia, and many setups are equal. However, the [[Frost Cannon]] is HIGHLY recommended.
== Cursed Form ==
See [[Cursed Lydia]]
== Stats ==
* 5 HP
* 10 ATK/s
* 10 ST
*6 INV
4p2rvl7pt2eo76bkhelkapbfubjey22
Main Page
0
143
144
2021-08-10T17:44:14Z
FANDOM
32769624
FANDOM moved page [[Main Page]] to [[Zeep Wiki]]: SEO
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#REDIRECT [[Zeep Wiki]]
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Max Shotgun
0
160
183
2021-08-10T19:41:36Z
Jooceschlorper
49668874
Created page with "Max shotgun is the final upgrade of the shotguns. It can be obtained after killing 500 enemies with the [[Shotgun]]."
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Max shotgun is the final upgrade of the shotguns. It can be obtained after killing 500 enemies with the [[Shotgun]].
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Max shotgun is the final upgrade of the shotgun. It can be obtained after killing 500 enemies with the [[Shotgun]]. The max shotgun has amazing power and is a recommended weapon for most ranged builds.
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2021-08-10T19:49:33Z
Jooceschlorper
49668874
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Max shotgun is the final upgrade of the shotgun. It can be obtained after killing 500 enemies with the [[Shotgun]]. The max shotgun has amazing power and is a recommended weapon for most ranged builds.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
23xhj2s49srdo4rj8cwhiayi7kcuq68
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2021-08-10T20:59:39Z
MannyDev
49668604
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== Info ==
Max shotgun is the final upgrade of the shotgun. It can be obtained after killing 500 enemies with the [[Shotgun]]. The max shotgun has amazing power and is a recommended weapon for most ranged builds.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 20 DP
* +3 ST
al7tk4cqn2vtk24gerlhwzbewtvcsk7
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2021-08-11T16:19:07Z
MannyDev
49668604
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== Info ==
Max shotgun is the final upgrade of the shotgun. It can be obtained after killing 500 enemies with the [[Shotgun]]. The max shotgun has amazing power and is a recommended weapon for most ranged builds.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 20 ATK
* +3 ST
p6yfhnmm6bm1q9bjz1dzladeu8ka0bu
Moist Cushion
0
149
156
2021-08-10T18:21:35Z
MannyDev
49668604
Created page with "'''Info''' Moist Cushion is a armor item you have a 33.3% chance of getting from hydra '''Stats:''' * DF: +15 * ST: +5 '''Perks''' This is incredibly useful for Gregory..."
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'''Info'''
Moist Cushion is a armor item you have a 33.3% chance of getting from hydra
'''Stats:'''
* DF: +15
* ST: +5
'''Perks'''
This is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons
93p3rdk3y0z3c5410kwdpcsv35hccyl
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2021-08-10T18:22:12Z
MannyDev
49668604
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'''Info'''
Moist Cushion is a [[Armour]] item you have a 33.3% chance of getting from Hydra
'''Stats:'''
* DF: +15
* ST: +5
'''Perks'''
This is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons
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2021-08-10T18:28:10Z
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'''Info'''
Moist Cushion is a [[Armor]] item you have a 33.3% chance of getting from Hydra
'''Stats:'''
* DF: +15
* ST: +5
'''Perks'''
This is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons
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'''Info'''
Moist Cushion is a [[Armor]] item with a 33.3% drop chance from Hydra
'''Stats:'''
* DF: +15
* ST: +5
'''Perks'''
This is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons.
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2021-08-10T20:55:12Z
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== Info ==
Moist Cushion is a [[Armor]] item with a 33.3% drop chance from Hydra
== Synergies ==
This is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons.
== Stats: ==
* +15 DF
* +5 ST
*Random lower attack speed (Ranged only)
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2021-08-11T03:48:18Z
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== Info ==
Moist Cushion is a [[Armor]] item with a 33.3% drop chance from [[Hydra]].
== Synergies ==
This item is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for [[ranged weapons]].
== Stats: ==
* +15 DF
* +5 ST
*Random attack speed increase ([[Ranged Weapons|ranged weapons]] only)
p2ji6h4m3kt2zopa78d2m4eq74fp9xv
398
318
2021-08-13T00:12:21Z
MannyDev
49668604
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text/x-wiki
== Info ==
Moist Cushion is a [[Armor]] item with a 33.3% drop chance from [[Hydra]].
== Synergies ==
This item is incredibly useful for [[Gregory]] players, as it increases stamina and increases attack speed for ranged weapons.
== Stats: ==
* +15 DF
* +5 ST
*Random attack speed increase (ranged weapons only)
qo8dsk9ftbkv7be18kt8a3ocaqoyyq3
Moldy Bread
0
189
290
2021-08-11T01:32:46Z
MannyDev
49668604
Created page with "== Info == A joke item that disintegrates upon consumption, taking one health point == Stats == * -1 HP"
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== Info ==
A joke item that disintegrates upon consumption, taking one health point
== Stats ==
* -1 HP
a5z08ir56eltbv6a2derujdfcgz3u7j
Molten Bloodshot
0
174
258
2021-08-10T22:03:30Z
MannyDev
49668604
Created page with "== Info == Exactly the same as [[Bloodshot]] except the reload speed is 60% faster"
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== Info ==
Exactly the same as [[Bloodshot]] except the reload speed is 60% faster
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Molten Srisis
0
195
343
2021-08-11T13:58:52Z
MannyDev
49668604
Created page with "==Info== Molten Srisis is a melee weapon that is an upgrade you unlock after reaching 20,000 kills with [[Srisis]]. This is the ideal endgame weapon for melee player, and it i..."
343
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==Info==
Molten Srisis is a melee weapon that is an upgrade you unlock after reaching 20,000 kills with [[Srisis]]. This is the ideal endgame weapon for melee player, and it is a viable option for [[Mindmelt]].
==Synergies==
Much like [[Srisis]]:
[[Bitter Brew]] is useful for damage boosting as well as other effects that work well with a melee setup.
[[Turtleshell]] is a great armor for melee setups, and can greatly increase damage of attacks.
==Stats==
*45 DP
*+8 ST
*+2 INV
*30% Lower attack speed
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349
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2021-08-11T16:16:40Z
MannyDev
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==Info==
Molten Srisis is a melee weapon that is an upgrade you unlock after reaching 20,000 kills with [[Srisis]]. This is the ideal endgame weapon for melee player, and it is a viable option for [[Mindmelt]].
==Synergies==
Much like [[Srisis]]:
[[Bitter Brew]] is useful for damage boosting as well as other effects that work well with a melee setup.
[[Turtleshell]] is a great armor for melee setups, and can greatly increase damage of attacks.
==Stats==
*45 ATK
*+8 ST
*+2 INV
*30% Lower attack speed
ic8t58qnglfuo2lnf9h06k6kcbzkkpa
Murcurium
0
198
380
2021-08-11T17:05:08Z
DickmanZEEPComposer
49668658
Created page with "A chemical gas deadly enough to kill everyone underground, Murcurium is a bio weapon created by Dr. Armaggedon with the intention to kill everyone on the surface. But, when Dr..."
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A chemical gas deadly enough to kill everyone underground, Murcurium is a bio weapon created by Dr. Armaggedon with the intention to kill everyone on the surface. But, when Dr. Armageddon retreated underground to escape his own creation, he learned the Murcurium had not been released but instead stolen. Desperate, he calls the best and the only scientist underground, Gregory, to retrieve it for him.
s0ylh1e5iv0ytqubfm0bus2nwny4qft
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2021-08-13T01:03:30Z
MannyDev
49668604
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== Info ==
A chemical gas deadly enough to kill everyone underground, Murcurium is a bio weapon created by [[Dr. Armageddon|Dr. Armaggedon]] with the intention to kill everyone on the surface. But, when [[Dr. Armageddon]] retreated underground to escape his own creation, he learned the Murcurium had not been released but instead stolen. Desperate, he calls the best and the only scientist underground, Gregory, to retrieve it for him.
dw5258ckemf912ji27llizbu63fk2kj
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2021-08-13T01:04:08Z
MannyDev
49668604
Replaced content with "== ?THEENDISNIGH?? =="
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== ?THEENDISNIGH?? ==
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Napalm Rockets
0
165
202
2021-08-10T20:11:20Z
Jooceschlorper
49668874
Created page with "Napalm Rockets are a type of Rocket ammo. They leave fire on the ground after they explode which can damage enemies."
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Napalm Rockets are a type of Rocket ammo. They leave fire on the ground after they explode which can damage enemies.
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2021-08-10T20:12:46Z
Jooceschlorper
49668874
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Napalm Rockets are a type of rocket [[Ammo Types|ammo]]. They leave fire on the ground after they explode which can damage enemies.
52x2knlcohcog7cgzcqaobatnxp436v
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2021-08-10T20:25:37Z
MannyDev
49668604
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== Info ==
Napalm Rockets are a type of rocket [[Ammo Types|ammo]]. They leave fire on the ground after they explode which can damage enemies.
== Stats ==
* 3 DP (per shot)
* Fire does 1DPS
stwmy6668srhzlfwm9urfz1n75tp8ha
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2021-08-11T16:19:56Z
MannyDev
49668604
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== Info ==
Napalm Rockets are a type of rocket [[Ammo Types|ammo]]. They leave fire on the ground after they explode which can damage enemies.
== Stats ==
* 3 ATK
* Fire does 1 ATK/S
bcgmk61ldnm231bl0mgmepktpvsntgk
Nuclear Rockets
0
176
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2021-08-10T22:11:23Z
Cm Dev
49668696
Created page with "== Info == Nuclear Rockets are a type of [[Ammo Types|ammo]] that explode apply [[poison]] when they hit enemies."
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== Info ==
Nuclear Rockets are a type of [[Ammo Types|ammo]] that explode apply [[poison]] when they hit enemies.
c28kefvfkqycl9c2zqvzezvxc7b4wjd
Party Boxes
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175
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2021-08-10T22:05:11Z
DickmanZEEPComposer
49668658
Created page with "Commonly dropped by enemies, Party boxes contain items such as weapons, armor, and healing items. These are essential to progression and can also be bought in shop if you are..."
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Commonly dropped by enemies, Party boxes contain items such as weapons, armor, and healing items. These are essential to progression and can also be bought in shop if you are Cursed Gregory.
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2021-08-11T01:33:01Z
MannyDev
49668604
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== Info ==
In only specific rooms, when killing enemies they have a low chance of dropping Party Box. Party boxes contain items such as weapons, [[Armor]], and healing items. These are essential to progression and can also be bought in shop if you are Cursed Gregory. The largest multitude of Party Boxes are found in [[Hell]].
== Popular Items ==
* Bloodshot
* Sour Lemonade
* Sidestrap
== Chances ==
{| class="fandom-table"
|+Chances for Party Box Drops
|[[Moldy Bread]]
|70%
|-
|[[Bloodshot]]
|2.5%
|-
|[[Shotgun]]
|5% (25% with [[Moist Cushion|Gregory]])
|-
|[[Sour Lemonade]]
|10%
|-
|[[Hunting Cap|Sidestrap]]
|10%
|-
|[[Slug Slugs]]
|2.5%
|}
chv146zysnrw8bhbs20kzaziklym47d
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2021-08-11T01:33:41Z
MannyDev
49668604
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== Info ==
In only specific rooms, when killing enemies they have a low chance of dropping Party Box. Party boxes contain items such as weapons, [[Armor]], and healing items. These are essential to progression and can also be bought in shop if you are Cursed Gregory. The largest multitude of Party Boxes are found in [[Hell]].
== Popular Items ==
* Bloodshot
* Sour Lemonade
* Sidestrap
== Chances ==
{| class="fandom-table"
|+Chances for Party Box Drops
|[[Moldy Bread]]
|70% (45% with [[Gregory]])
|-
|[[Bloodshot]]
|2.5%
|-
|[[Shotgun]]
|5% (25% with [[Moist Cushion|Gregory]])
|-
|[[Sour Lemonade]]
|10%
|-
|[[Hunting Cap|Sidestrap]]
|10%
|-
|[[Slug Slugs]]
|2.5%
|}
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2021-08-11T01:37:28Z
MannyDev
49668604
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== Info ==
In only specific rooms, when killing enemies they have a low chance of dropping Party Box. Party boxes contain items such as weapons, [[Armor]], and healing items. These are essential to progression and can also be bought in shop if you are Cursed Gregory. The largest multitude of Party Boxes are found in [[Hell]].
== Popular Items ==
* Bloodshot
* Sour Lemonade
* Sidestrap
== Chances ==
{| class="fandom-table"
|+Chances for Party Box Drops
|[[Moldy Bread]]
|70% (45% with [[Gregory]])
|-
|[[Bloodshot]]
|2.5%
|-
|[[Shotgun]]
|5% (25% with [[Moist Cushion|Gregory]])
|-
|[[Sour Lemonade]]
|10%
|-
|[[Hunting Cap|Sidestrap]]
|5%
|-
|[[Blade]]
|7.5%
|}
73n4357qd8dqe6g6disqxvysqhhftqz
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2021-08-11T02:01:38Z
MannyDev
49668604
/* Chances */
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== Info ==
In only specific rooms, when killing enemies they have a low chance of dropping Party Box. Party boxes contain items such as weapons, [[Armor]], and healing items. These are essential to progression and can also be bought in shop if you are Cursed Gregory. The largest multitude of Party Boxes are found in [[Hell]].
== Popular Items ==
* Bloodshot
* Sour Lemonade
* Sidestrap
== Chances ==
{| class="fandom-table"
|+Chances for Party Box Drops
|[[Moldy Bread]]
|70%
(45% with [[Gregory]])
(60% with [[Luther]])
|-
|[[Bloodshot]]
|2.5%
(10% with [[Luther]])
|-
|[[Shotgun]]
|5%
(25% with [[Moist Cushion|Gregory]])
|-
|[[Sour Lemonade]]
|10%
|-
|[[Hunting Cap|Sidestrap]]
|5%
|-
|[[Blade]]
|7.5%
|}
nsgm1texzyku15xko0pftdhf85d8q09
Poison Sack
0
177
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2021-08-10T22:20:58Z
Jooceschlorper
49668874
Created page with "Poison Sack is an item that increases the length of poison effects."
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Poison Sack is an item that increases the length of poison effects.
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2021-08-10T22:27:14Z
Jooceschlorper
49668874
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Poison Sack is an item that increases the length of poison effects.
== Synergies ==
Poison Sack synergizes well with anything that applies the poison effect. This can include Toxic Pistol Shots, Toxic Rifle Shots, Nuclear Rockets, or Putrid Plume.
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2021-08-10T22:27:52Z
Jooceschlorper
49668874
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Poison Sack is an item that increases the length of poison effects.
== Synergies ==
Poison Sack synergizes well with anything that applies the poison effect. This can include [[Toxic Pistol Shots]], [[Toxic Rifle Shots]], [[Nuclear Rockets]], or [[Putrid Plume]].
l3msif9ez0hm0xjwt1yws3g5dgo6gx5
Poisoned
0
212
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2021-08-13T02:15:32Z
Cm Dev
49668696
Created page with "Enemies that are poisoned will take low damage over a long period of time until the status ends."
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Enemies that are poisoned will take low damage over a long period of time until the status ends.
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2021-08-13T02:19:09Z
Cm Dev
49668696
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Poisoned is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Enemies that are poisoned will take low damage over a long period of time until the status ends.
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2021-08-13T02:22:04Z
Cm Dev
49668696
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<nowiki>== Info ==</nowiki>
Poisoned is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Enemies that are poisoned will take low damage over a long period of time until the status ends.
nl6snajds94kkwere118p4cuv3rmcwp
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2021-08-13T02:22:18Z
Cm Dev
49668696
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== Info ==
Poisoned is a [[Debuffs|debuff]] in [[Zeep Wiki|Zeep]]. Enemies that are poisoned will take low damage over a long period of time until the status ends.
gnuxb7f34m9p2kv2ckjlhzr31sx3cga
Putrid Plume
0
153
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2021-08-10T19:13:11Z
Jooceschlorper
49668874
Created page with "Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it. == Synergies == Putrid Plume is ver..."
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Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as Shotguns, as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
jrgjmn8mtz6ymhc5wi91pxtx9kziibx
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2021-08-10T20:28:34Z
MannyDev
49668604
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== Info ==
Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as Shotguns, as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
== Stats ==
* 1DP
* 3DPS for the gas
qkp2sg42fbv2brrnmxfqpelfwfu020z
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2021-08-10T20:29:26Z
MannyDev
49668604
/* Stats */
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== Info ==
Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as Shotguns, as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
== Stats ==
* 1 DP
* 3 DPS for the gas
30ruppm84lyrav31x5f74qb9db6k5qt
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2021-08-10T22:34:36Z
Jooceschlorper
49668874
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== Info ==
Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as [[Shotgun|Shotguns]], as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
Poison Sack may also be of assistance as it doubles duration of the poison status effect.
== Stats ==
* 1 DP
* 3 DPS for the gas
20i0p0zdzn3etk9pir54naf1mu3kvk5
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Jooceschlorper
49668874
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== Info ==
Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as [[Shotgun|Shotguns]], as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
[[Poison Sack]] may also be of assistance as it doubles duration of the poison status effect.
== Stats ==
* 1 DP
* 3 DPS for the gas
p5t6lhd2s8phpd0nhqm4n4st2rfht3x
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2021-08-11T16:17:28Z
MannyDev
49668604
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== Info ==
Putrid Plume is an item that creates a cloud of stench around the carrier. The cloud applies poison damage and slows anything caught in it.
== Synergies ==
Putrid Plume is very effective alongside close range weapons such as [[Shotgun|Shotguns]], as within the range of the weapons enemies will take damage from Putrid Plume.
The poison effect also works well alongside other items which cause damage over time effects.
[[Poison Sack]] may also be of assistance as it doubles duration of the poison status effect.
== Stats ==
* 1 ATK
* 3 ATK/S for the gas
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Redflesh
0
205
413
2021-08-13T01:29:17Z
MannyDev
49668604
Created page with "TODO: redflesh is a healing item that gets more powerful the more damage your dealt since the last time using it. it is reusable"
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TODO:
redflesh is a healing item that gets more powerful the more damage your dealt since the last time using it. it is reusable
lwidf5rwg5xfx2mo35a04hitbh29mq5
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2021-08-13T01:43:42Z
Cm Dev
49668696
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== Info ==
Redflesh is a healing item that gets more powerful the more enemies have been killed since the last use. Redflesh can be used immediately after its cooldown, but the amount healed will be very small, so it is recommended to only be used after a lot of enemies are killed or if the player is at very low health and has no other heals. It is reusable.
=== How to obtain ===
The item is obtained as a drop from [[Lamlot]].
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2021-08-13T01:45:26Z
Cm Dev
49668696
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== Info ==
Redflesh is a healing item that gets more powerful the more enemies have been killed since the last use. Redflesh can be used immediately after its cooldown, but the amount healed will be very small, so it is recommended to only be used after a lot of enemies are killed or if the player is at very low health and has no other heals. It is reusable.
=== How to obtain ===
The item is obtained as a possible drop from [[Lamlot]].
qn1ol0h9wysixbew2j1hxivn8p5kkv4
Ruins
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200
387
2021-08-12T23:32:32Z
Cm Dev
49668696
Created page with "== Info == The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with..."
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== Info ==
The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with enemies such as [[Vamps]] and [[Tungsten Machines]]. Here you can acquire basic items and weapons like [[Bitter Brew]], [[Broken Shotgun]], and [[Shank]].
== Bosses ==
The boss of the ruins is [[Nightmare]], who is guaranteed to drop [[Snakeskin]]. The boss of the next floor is the [[Hydra]].
== Tips ==
This floor is quite easy, meaning farming for basic items should be no problem.
ays4lopiv4roea9ygt6ljpygfmqvuih
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2021-08-13T00:07:27Z
PeepperthirT
49669736
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== Info ==
The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with enemies such as [[Vamps]] and [[Tungsten Machines]]. Here you can acquire basic items and weapons like [[Bitter Brew]], [[Broken Shotgun]], and [[Blade]].
== Bosses ==
The boss of the ruins is [[Nightmare]], who is guaranteed to drop [[Snakeskin]]. The boss of the next floor is the [[Hydra]].
== Tips ==
This floor is quite easy, meaning farming for basic items should be no problem.
qoupkfv251hhh6e4avlvuhirr600tm9
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2021-08-13T00:08:49Z
Cm Dev
49668696
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== Info ==
The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with enemies such as [[Vamp|Vamps]] and [[Tungsten Machines]]. Here you can acquire basic items and weapons like [[Bitter Brew]], [[Broken Shotgun]], and [[Blade]].
== Bosses ==
The boss of the ruins is [[Nightmare]], who is guaranteed to drop [[Snakeskin]]. The boss of the next floor is the [[Hydra]].
== Tips ==
This floor is quite easy, meaning farming for basic items should be no problem.
2559wama3il4rjqvrcxlspyio18lqjn
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2021-08-13T00:16:25Z
Cm Dev
49668696
401
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== Info ==
The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with enemies such as [[Vamp|Vamps]] and [[Tungsten Machines]]. Here you can acquire basic items and weapons like [[Bitter Brew]], [[Broken Shotgun]], and [[Blade]].
== Bosses ==
The boss of the ruins is [[Nightmare]], who is guaranteed to drop [[Snakeskin]] and will unlock [[Lydia]] after defeating him for the first time. The boss of the next floor is the [[Hydra]].
== Tips ==
This floor is quite easy, meaning farming for basic items should be no problem.
eldyelksv4r0y2sn8za3dzvosajdc0m
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2021-08-13T01:49:56Z
Cm Dev
49668696
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== Info ==
The Ruins is the first stage of the game, and therefor the starting area. The massive and seemingly endless ruins are dangerous, risky, and filled to the brim with enemies such as [[Vamp|Vamps]] and [[Tungsten Machines]]. Here you can acquire basic items and weapons like [[Bitter Brew]], [[Broken Shotgun]], and [[Shank]].
== Bosses ==
The boss of the ruins is [[Nightmare]], who is guaranteed to drop [[Snakeskin]] and will unlock [[Lydia]] after defeating him for the first time. The boss of the next floor is the [[Hydra]].
== Tips ==
This floor is quite easy, meaning farming for basic items should be no problem.
8ebzhfaffhsr5nm9wi3xi0hvq4bs9j7
Scimitar
0
183
277
2021-08-10T23:11:19Z
PeepperthirT
49669736
Created page with "== Info == Scimitar is the upgrade of [[Blade]], and can be upgraded to Black Blade at 750 enemy kills. == Synergies == Scimitar can be a very useful melee item, but is only..."
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== Info ==
Scimitar is the upgrade of [[Blade]], and can be upgraded to Black Blade at 750 enemy kills.
== Synergies ==
Scimitar can be a very useful melee item, but is only really used Pre-Lamlot.
Pirate's Eyepatch has a unique synergy with Scimitar, increasing both attack speed and adding a chance to apply bleed
As for all melee weapons, [[Putrid Plume]] is useful.
Starting with Scimitar, all elemental attacks in this line have an increased potency of 25%
== Stats (to-do) ==
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Cm Dev
49668696
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== Info ==
Scimitar is the upgrade of [[Blade]], and can be upgraded to [[Black Blade]] at 750 enemy kills.
== Synergies ==
Scimitar can be a very useful melee item, but is only really used Pre-Lamlot.
Pirate's Eyepatch has a unique synergy with Scimitar, increasing both attack speed and adding a chance to apply bleed
As for all melee weapons, [[Putrid Plume]] is useful.
Starting with Scimitar, all elemental attacks in this line have an increased potency of 25%
== Stats (to-do) ==
bmt80h9ol8x2pa1pu2qsr7pybpl2432
Seacave
0
202
399
2021-08-13T00:15:20Z
Cm Dev
49668696
Created page with "== Info == The Seacave is the second stage the player will come across in the game, it comes after [[Ruins]]. The cave is humid and partially flooded, filled with murky water..."
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== Info ==
The Seacave is the second stage the player will come across in the game, it comes after [[Ruins]]. The cave is humid and partially flooded, filled with murky water and dangerous enemies such as [[Sea Snakes]] and [[Watercrawlers]] that can poison the player and pose a large threat in groups.
== Bosses ==
The boss of the Seacave is the [[Hydra]], which drops lots of [[Strange Coins]] and has a chance to drop [[Moist Cushion]], which is an amazing armor early game.
== Tips ==
Be wary of the poisonous enemies on this stage and be careful not to let enemies group up.
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Shank
0
181
275
2021-08-10T22:57:55Z
PeepperthirT
49669736
Created page with "== Info == Shank is the first in the upgrade line to get Black Blade. Shank upgrades to Blade after killing 100 enemies. == Synergies == Shank generally isn't a useful item...."
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== Info ==
Shank is the first in the upgrade line to get Black Blade. Shank upgrades to Blade after killing 100 enemies.
== Synergies ==
Shank generally isn't a useful item. It can only be obtained by starting a game as Luther, but the other 2 can be found in various other ways.
It is a good idea to upgrade this as soon as possible, because of it's limited use.
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PeepperthirT
49669736
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== Info ==
Shank is the first in the upgrade line to get [[Black Blade]]. Shank upgrades to [[Blade]] after killing 100 enemies.
== Synergies ==
Shank generally isn't a useful item. It can only be obtained by starting a game as Luther, but the others can be found in various other ways.
It is a good idea to upgrade this as soon as possible, because of it's limited use.
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PeepperthirT
49669736
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== Info ==
Shank is the first in the upgrade line to get [[Black Blade]]. Shank upgrades to [[Blade]] after killing 100 enemies.
== Synergies ==
Shank generally isn't a useful item. It can only be obtained by starting a game as Luther, but the others can be found in various other ways.
It is a good idea to upgrade this as soon as possible, because of it's limited use.
== Stats (to-do) ==
5kgwpjicyam8juij9hgjqr10cdebfkp
Shotgun
0
159
181
2021-08-10T19:38:20Z
Jooceschlorper
49668874
Created page with "Shotgun is the upgrade of the Broken Shotgun. It can be upgraded to the Max Shotgun after killing 500 enemies."
181
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text/x-wiki
Shotgun is the upgrade of the Broken Shotgun. It can be upgraded to the Max Shotgun after killing 500 enemies.
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Jooceschlorper
49668874
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Shotgun is the upgrade of the [[Broken Shotgun]]. It can be upgraded to the Max Shotgun after killing 500 enemies.
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Jooceschlorper
49668874
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Shotgun is the upgrade of the [[Broken Shotgun]]. It can be upgraded to the Max Shotgun after killing 500 enemies.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
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MannyDev
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== Info ==
Shotgun is the upgrade of the [[Broken Shotgun]]. It can be upgraded to the Max Shotgun after killing 500 enemies.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 3 DP
* +2 ST
d3fw744lj0qk1jyjjmrj4c88gt0flvt
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MannyDev
49668604
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== Info ==
Shotgun is the upgrade of the [[Broken Shotgun]]. It can be upgraded to the Max Shotgun after killing 500 enemies.
== Synergies ==
Shotguns, like all other guns benefit from items such as [[Hunting Cap]]. [[Sidestrap]] is situational as it reduces the spread of the weapons. It may be useful if the shotgun is using slugs as ammunition as it only shoots 1 bullet.
[[Putrid Plume]] is good also as shotguns are close range, meaning enemies will also be in the range of the plume.
[[Sour Lemonade]] is highly effective with shotguns due to all of the pellets each applying acid.
== Stats ==
* 3 ATK
* +2 ST
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Sidestrap
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155
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2021-08-10T19:21:48Z
Jooceschlorper
49668874
Created page with "Sidestrap is an item that increases accuracy on guns. == Synergies == Sidestrap synergizes well with other weapons that improve guns, such as Hunting Cap."
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Sidestrap is an item that increases accuracy on guns.
== Synergies ==
Sidestrap synergizes well with other weapons that improve guns, such as Hunting Cap.
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Jooceschlorper
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Sidestrap is an item that increases accuracy on guns.
== Synergies ==
Sidestrap synergizes well with other weapons that improve guns, such as [[Hunting Cap|Hunting Cap.]]
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/* Synergies */
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Sidestrap is an item that increases accuracy on guns.
== Synergies ==
Sidestrap synergizes well with other weapons that improve guns, such as [[Hunting Cap|Hunting Cap.]]
'''Boost'''
* 5 Reload speed for ranged weapons
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MannyDev
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/* Synergies */
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Sidestrap is an item that increases accuracy on guns.
== Synergies ==
Sidestrap synergizes well with other weapons that improve guns, such as [[Hunting Cap|Hunting Cap.]]
== '''Stats''' ==
* +5 Accuracy
*+5 Reload speed
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== Info ==
Sidestrap is an item that increases accuracy on guns.
== Synergies ==
Sidestrap synergizes well with other weapons that improve guns, such as [[Hunting Cap|Hunting Cap.]]
== '''Stats''' ==
* +5 Accuracy
*+5 Reload speed
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Sludge
0
172
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2021-08-10T22:01:43Z
DickmanZEEPComposer
49668658
Created page with "An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consu..."
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An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in it home turf, the Wastepit. You need to stop it before it kills you and destorys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. claim victory and recieve some of the best poison gear such as the poison sac and the toxic blade.
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Jooceschlorper
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An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in it home turf, the Wastepit. You need to stop it before it kills you and destroys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. claim victory and receive some of the best poison gear such as the poison sac and the toxic blade.
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Cm Dev
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== Backstory ==
An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in its home turf, the Wastepit. You need to stop it before it kills you and destroys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. Claim victory and receive some of the best poison gear such as the [[poison sack]] and the [[toxic blade]].
hhj02agn92qfqwfps8k60emw1xchtp6
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MannyDev
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== Backstory ==
An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in its home turf, the Wastepit. You need to stop it before it kills you and destroys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. Claim victory and receive some of the best poison gear such as the [[poison sack]] and the [[toxic blade]].
<br />
== TODO: DROPS, STRATEGIES, STATS. reformat this, remove drops from info, etc. ==
cum4m7fppj6zwfuew1j9dpgdrs5k2ak
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MannyDev
49668604
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== Backstory ==
An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in its home turf, the [[Wastepit]]. You need to stop it before it kills you and destroys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. Claim victory and receive some of the best poison gear such as the [[poison sack|Poison Sack]] and the [[toxic blade|Toxic Blade]].
<br />
== TODO: DROPS, STRATEGIES, STATS. reformat this, remove drops from info, etc. ==
jmejw0ipwiksfov57auvv068rjmn3sw
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Cm Dev
49668696
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== Backstory ==
An all engrossing mass of poisonous mush, Sludge was a bit of cave water mixed in with some waste and became sentient. In its new self-awareness sludge became hungry and consumed everything in its path until it met you in its home turf, the [[Wastepit]]. You need to stop it before it kills you and destroys the rest of the underground. Due to its toxic mists, full poison armor is needed as it makes you immune as well as a fire weapon to burn the sludge. Claim victory and receive some of the best poison gear such as the [[poison sack]] and the [[toxic blade]].
<br />
== TODO: DROPS, STRATEGIES, STATS. reformat this, remove drops from info, etc. ==
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Slug Slugs
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2021-08-10T20:10:10Z
Jooceschlorper
49668874
Created page with "Slug Slugs are a type of Slug ammo that does slightly more damage and slows enemies."
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Slug Slugs are a type of Slug ammo that does slightly more damage and slows enemies.
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2021-08-10T20:13:07Z
Jooceschlorper
49668874
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Slug Slugs are a type of slug [[Ammo Types|ammo]] that does slightly more damage and slows enemies.
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MannyDev
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== Info ==
Slug Slugs are a type of slug [[Ammo Types|ammo]] that does slightly more damage and slows enemies.
== Synergies ==
Works very well with [[Bloodshot]], making for quick kills during [[Lamlot]]
== Stats ==
* 5 DP
* Slows enemies 20%
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MannyDev
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== Info ==
Slug Slugs are a type of slug [[Ammo Types|ammo]] that does slightly more damage and slows enemies.
== Synergies ==
Works very well with [[Bloodshot]], making for quick kills during [[Lamlot]]
== Stats ==
* 5 ATK
* Slows enemies 20%
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Slugs
0
209
424
2021-08-13T02:03:19Z
Cm Dev
49668696
Created page with "== Info == Slugs are basic [[shotgun]] ammo that can be found on many early floors and can be bought from shops."
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== Info ==
Slugs are basic [[shotgun]] ammo that can be found on many early floors and can be bought from shops.
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Snakeskin
0
191
332
2021-08-11T13:37:49Z
MannyDev
49668604
Created page with "<br /> ==Info== Moist Cushion is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. ==Synergies== This item is incredibly useful for [[Dr. Armageddon]] players, a..."
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<br />
==Info==
Moist Cushion is a [[Armor]] item that is a guaranteed drop from [[Nightmare]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per shot, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*5 DP (For particle)
*+1-5 DP
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MannyDev
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<br />
==Info==
Moist Cushion is a [[Armor]] item that is a guaranteed drop from [[Nightmare]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per shot, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 DP (For particle)
*+1-5 DP
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MannyDev
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== Info ==
Snakeskin is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. Once you beat [[Lamlot]] and deal 10000 DP, it upgrades to [[Turtleshell]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per shot, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 DP (For particle)
*+1-5 DP
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MannyDev
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== Info ==
Snakeskin is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. Once you beat [[Lamlot]] and deal 10000 DP, it upgrades to [[Turtleshell]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per hit, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 DP (For particle)
*+1-5 DP
20van64rqe52d7wx0bhkfvy06vk7kr4
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MannyDev
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== Info ==
Snakeskin is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. Once you beat [[Lamlot]] and deal 10000 DP, it upgrades to [[Turtleshell]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per hit, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 DP (For particle)
*+1-5 DP (Melee only)
t0px9w7u2p68yot29yl6prs3pl978f0
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MannyDev
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== Info ==
Snakeskin is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. Once you beat [[Lamlot]] and deal 10000 DP, it upgrades to [[Turtleshell]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per hit, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 ATK (For particle)
*+1-5 ATK (Melee only)
mlx4utvfemiecir4oqqt5ap3o7ydbva
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2021-08-11T16:23:24Z
MannyDev
49668604
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== Info ==
Snakeskin is a [[Armor]] item that is a guaranteed drop from [[Nightmare]]. Once you beat [[Lamlot]] and deal 10,000 ATK, it upgrades to [[Turtleshell]].
==Synergies==
This item is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 1-5 per hit, and has a chance to launch a small snake-eye projectile that deals 5 DP.
==Stats:==
*10 DF
*5 ATK (For particle)
*+1-5 ATK (Melee only)
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Sour Lemonade
0
152
169
2021-08-10T19:04:59Z
Jooceschlorper
49668874
Created page with "Sour lemonade grants acidic damage on all attacks, which functions similar to bleed or poison, but it stacks. It also fully heals the user. == Synergies == Sour Lemonade has a..."
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Sour lemonade grants acidic damage on all attacks, which functions similar to bleed or poison, but it stacks. It also fully heals the user.
== Synergies ==
Sour Lemonade has a great synergy with Poison Sack, due to both having damage over time effects.
Broken Shotgun, Shotgun, and Max Shotgun also go great with the Sour Lemonade as all of the pellets each will apply a stack of acid.
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2021-08-10T20:16:28Z
Jooceschlorper
49668874
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Sour lemonade grants acidic damage on all attacks, which functions similar to [[bleed]] or [[poison]], but it stacks. It also fully heals the user.
== Synergies ==
Sour Lemonade has a great synergy with [[Poison Sack]], due to both having damage over time effects. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[acid]].
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MannyDev
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[bleed]] or [[poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with [[Poison Sack]], due to both having damage over time effects. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 DP
* 1 DPS (Acidic damage)
gny9slcd2usa2l68hed0hp2u0yypla0
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218
2021-08-10T22:35:52Z
Jooceschlorper
49668874
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[bleed]] or [[poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 DP
* 1 DPS (Acidic damage)
twa3axrd37b3iwjx7u6730oqgs6gfqh
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PeepperthirT
49669736
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[bleed]] or [[poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Debuffs|Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 DP
* 1 DPS (Acidic damage)
sbkytbph08bzcte1lyv10bu9hk0k607
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PeepperthirT
49669736
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[Debuffs|bleed]] or [[Debuffs|poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Debuffs|Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 DP
* 1 DPS (Acidic damage)
rgunaoer5skwukelbx4qxvjdqtqnm4u
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MannyDev
49668604
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[Debuffs|bleed]] or [[Debuffs|poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Debuffs|Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 ATK
* 1 DPS (Acidic damage)
jb6jj74tvm6z5wvf7h4t431vltrq5r3
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MannyDev
49668604
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== Info ==
Sour lemonade grants acidic damage on all attacks, which functions similar to [[Debuffs|bleed]] or [[Debuffs|poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Debuffs|Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 ATK
* 1 ATK/S (Acidic damage)
ntl2iv743wtw5ugmy0cox48839wkce8
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2021-08-11T18:52:37Z
Jooceschlorper
49668874
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== Info ==
Sour lemonade grants [[Acid|acidic]] damage on all attacks, which functions similar to [[Debuffs|bleed]] or [[Debuffs|poison]], but it stacks. It also fully heals the user (If they are below 20 HP).
== Synergies ==
Sour Lemonade has a great synergy with anything else that applies a damage over time effect. [[Broken Shotgun]], [[Shotgun]], and [[Max Shotgun]] also go great with the [[Sour Lemonade]] as all of the pellets each will apply a stack of [[Debuffs|Acid]].
== Stats ==
* +20 HP (If HP is below 20)
* 2 ATK
* 1 ATK/S (Acidic damage)
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Srisis
0
194
340
2021-08-11T13:55:14Z
MannyDev
49668604
Created page with "==Info== Srisis is a melee weapon you unlock after beating [[Lamlot]]. Once it reaches 500 kills it upgrades to [[Molten Srisis]]. This is an ideal weapon post-lamlot for most..."
340
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==Info==
Srisis is a melee weapon you unlock after beating [[Lamlot]]. Once it reaches 500 kills it upgrades to [[Molten Srisis]]. This is an ideal weapon post-lamlot for most melee builds
==Synergies==
[[Bitter Brew]] is useful for damage boosting as well as other effects that work well with a melee setup.
[[Turtleshell]] is a great armor for melee setups, and can greatly increase damage of attacks.
==Stats==
* 30 DP
* +5 ST
* +2 INV
dopb5byd69z5lvztcql4q9e92cgr2ru
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MannyDev
49668604
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==Info==
Srisis is a melee weapon you unlock after beating [[Lamlot]]. Once it reaches 20,000 kills it upgrades to [[Molten Srisis]]. This is an ideal weapon post-lamlot for most melee builds
==Synergies==
[[Bitter Brew]] is useful for damage boosting as well as other effects that work well with a melee setup.
[[Turtleshell]] is a great armor for melee setups, and can greatly increase damage of attacks.
==Stats==
* 30 DP
* +5 ST
* +2 INV
ahu6ubmnuyzjh0wsim681ldpyrifk3r
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342
2021-08-11T16:22:13Z
MannyDev
49668604
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text/x-wiki
==Info==
Srisis is a melee weapon you unlock after beating [[Lamlot]]. Once it reaches 20,000 kills it upgrades to [[Molten Srisis]]. This is an ideal weapon post-lamlot for most melee builds
==Synergies==
[[Bitter Brew]] is useful for damage boosting as well as other effects that work well with a melee setup.
[[Turtleshell]] is a great armor for melee setups, and can greatly increase damage of attacks.
==Stats==
* 30 ATK
* +5 ST
* +2 INV
8ysuyxdssw2hodyua8x7s7u7h9szidc
Strange Coins
0
201
392
2021-08-13T00:02:24Z
Cm Dev
49668696
Created page with "Strange Coins are the currency accepted by all npcs in the game. They occasionally drop from killed enemies and always drop from bosses."
392
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text/x-wiki
Strange Coins are the currency accepted by all npcs in the game. They occasionally drop from killed enemies and always drop from bosses.
mocatywerr0eqavjz9eurfp6xbt3v1r
Torn Labcoat
0
211
430
2021-08-13T02:11:24Z
Cm Dev
49668696
Created page with "== Info == Torn Labcoat is a unique item that can only be obtained by starting a run with [[Dr. Armageddon]]. This is the most powerful starting armor in the game. == Stats ==..."
430
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text/x-wiki
== Info ==
Torn Labcoat is a unique item that can only be obtained by starting a run with [[Dr. Armageddon]]. This is the most powerful starting armor in the game.
== Stats ==
+8 DF
3kizqljkj6lrc59z0uqanip452rosv2
Tortured Seer
0
203
400
2021-08-13T00:15:28Z
BatteEtudiant48
49682561
Created page with "==Info== The Tortured Seer is an NPC, you can find him in a random cave in [[hell]]. In exchange for strange coins he can add progress towards certain weapon unlocks, such as..."
400
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text/x-wiki
==Info==
The Tortured Seer is an NPC, you can find him in a random cave in [[hell]]. In exchange for strange coins he can add progress towards certain weapon unlocks, such as the [[Shotgun]].
== Backstory ==
The Tortured Seer was originally an ambitious young scholar.
d64usq38yucdy9na5xvg8s3fov7eujk
402
400
2021-08-13T00:18:27Z
Cm Dev
49668696
402
wikitext
text/x-wiki
==Info==
The Tortured Seer is an NPC that is found him in random caves in [[Hell]]. In exchange for [[Strange Coins|strange coins]] he can add progress towards certain weapon unlocks, such as the [[Shotgun]].
== Backstory ==
The Tortured Seer was originally an ambitious young scholar.
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Toxic Pistol Shots
0
178
268
2021-08-10T22:28:59Z
Jooceschlorper
49668874
Created page with "Toxic Pistol Shots are a type of Pistol [[Ammo Types|ammo]] that causes the poison status effect."
268
wikitext
text/x-wiki
Toxic Pistol Shots are a type of Pistol [[Ammo Types|ammo]] that causes the poison status effect.
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Toxic Rifle Shots
0
179
269
2021-08-10T22:30:02Z
Jooceschlorper
49668874
Created page with "Toxic Rifle Shots are a kind of Rifle [[Ammo Types|ammo]] that apply the poison status effect."
269
wikitext
text/x-wiki
Toxic Rifle Shots are a kind of Rifle [[Ammo Types|ammo]] that apply the poison status effect.
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Tunic
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210
429
2021-08-13T02:09:57Z
Cm Dev
49668696
Created page with "== Info == Tunic is an [[armor]] item that [[Gregory]] and [[Luther]] start with."
429
wikitext
text/x-wiki
== Info ==
Tunic is an [[armor]] item that [[Gregory]] and [[Luther]] start with.
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2021-08-13T02:11:44Z
Cm Dev
49668696
431
wikitext
text/x-wiki
== Info ==
Tunic is an [[armor]] item that [[Gregory]] and [[Luther]] start with.
== Stats ==
+5 DF
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Turtleshell
0
193
338
2021-08-11T13:54:06Z
MannyDev
49668604
Created page with "<br /> == Info == Turtleshell is a [[Armor]] item that is the final form of [[Snakeskin]], unlocked after 10000 DP is dealt post-lamlot. ==Synergies== This item, like Snake..."
338
wikitext
text/x-wiki
<br />
== Info ==
Turtleshell is a [[Armor]] item that is the final form of [[Snakeskin]], unlocked after 10000 DP is dealt post-lamlot.
==Synergies==
This item, like [[Snakeskin]], is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 10-20 per hit, and has a chance to launch a large turtle-eye projectile that deals 15 DP.
==Stats:==
*20 DF
*10 DP (For particle)
*+10-20 DP (Melee only)
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2021-08-11T16:21:58Z
MannyDev
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wikitext
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<br />
== Info ==
Turtleshell is a [[Armor]] item that is the final form of [[Snakeskin]], unlocked after 10000 ATK is dealt post-lamlot.
==Synergies==
This item, like [[Snakeskin]], is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 10-20 per hit, and has a chance to launch a large turtle-eye projectile that deals 15 ATK.
==Stats:==
*20 DF
*10 ATK (For particle)
*+10-20 ATK (Melee only)
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2021-08-13T00:09:47Z
MannyDev
49668604
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wikitext
text/x-wiki
<br />
== Info ==
Turtleshell is a [[Armor]] item that is the final form of [[Snakeskin]], unlocked after 10,000 ATK is dealt post-lamlot.
==Synergies==
This item, like [[Snakeskin]], is incredibly useful for [[Dr. Armageddon]] players, and melee users in general. It increases damage by random intervals of 10-20 per hit, and has a chance to launch a large turtle-eye projectile that deals 15 ATK.
==Stats:==
*20 DF
*10 ATK (For particle)
*+10-20 ATK (Melee only)
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Vamp
0
162
194
2021-08-10T19:52:42Z
Pumpkin lobster
46197316
Created page with "== Overview == Vamps are [[enemies]] on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges."
194
wikitext
text/x-wiki
== Overview ==
Vamps are [[enemies]] on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges.
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2021-08-10T20:07:37Z
BrianMemelord
49669138
198
wikitext
text/x-wiki
== Overview ==
Vamps are [[enemies]] on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges in packs. They have 40 Health and do 12 damage.
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2021-08-10T20:42:24Z
MannyDev
49668604
/* Overview */
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wikitext
text/x-wiki
== Info ==
Vamps are [[Enemies]] on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges in packs. They have 40 HP and 12 DP, making them difficult for the area.
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2021-08-10T20:53:12Z
MannyDev
49668604
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wikitext
text/x-wiki
== Info ==
Vamps are [[Enemies]] on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges in packs.
== Stats ==
* 40 HP
* 8 DP
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220
2021-08-10T21:45:59Z
Cm Dev
49668696
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wikitext
text/x-wiki
== Info ==
Vamps are [[Enemies]] that closely resemble bats and are found on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges in packs.
== Stats ==
* 40 HP
* 8 DP
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2021-08-11T04:35:17Z
Cm Dev
49668696
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wikitext
text/x-wiki
== Info ==
Vamps are [[Enemies]] that closely resemble bats and are found on the level [[Hell]]. They are seen hanging from roof of the caves and hanging under ledges in packs.
== Stats ==
* 40 HP
* 8 DF
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Zeep Wiki
0
1
143
1
2021-08-10T17:44:14Z
FANDOM
32769624
FANDOM moved page [[Main Page]] to [[Zeep Wiki]]: SEO
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the game zeep
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
File:Placeholder | [[An Important Location]] |link=An Important Location
File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T17:44:14Z
FANDOM
32769624
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the game zeep
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
File:Placeholder | [[An Important Location]] |link=An Important Location
File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T18:03:57Z
Cm Dev
49668696
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev.
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
File:Placeholder | [[An Important Location]] |link=An Important Location
File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T18:26:09Z
MannyDev
49668604
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev.
==Important articles==
There isn't much here now, but search for a player or item page to learn about it
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T18:36:32Z
Cm Dev
49668696
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev.
==Playable Characters==
[[Gregory]]
[[Lydia]]
[[Bruce]]
[[Dr. Arnageddon|Dr. Armageddon]]
[[Corrupted Johnson]]<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T18:38:37Z
Cm Dev
49668696
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wikitext
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev.
==Playable Characters==
[[Gregory]]
[[Lydia]]
[[Bruce]]
[[Dr. Arnageddon|Dr. Armageddon]]
[[Corrupted Johnson]]<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T19:34:13Z
Cm Dev
49668696
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
[[Gregory]]
[[Lydia]]
[[Bruce]]
[[Dr. Arnageddon|Dr. Armageddon]]
[[Corrupted Johnson]]<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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2021-08-10T19:50:16Z
Cm Dev
49668696
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
* [[Gregory]]
* [[Lydia]]
* [[Bruce]]
* [[Dr. Arnageddon|Dr. Armageddon]]
* [[Corrupted Johnson]]
== Stages ==
[[Hell]]<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Cm Dev
49668696
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
==Stages==
* [[Hell]]
* [[Crypt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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MannyDev
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
==Stages==
*[[Hell]]
*[[Crypt]]
*[[Ruins]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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MannyDev
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Hell]]
*[[Crypt]]
*[[Ruins]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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MannyDev
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Hell]]
*[[Crypt]]
*[[Ruins]]
== Bosses ==
* [[Nightmare]]
* [[Hydra]]
* [[Reaper]]
* [[Lucifer]]
* [[Lamlot]]
* [[The Haunting]]
* [[Sludge]]
* [[Mindmelt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play.
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented creator up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Arnageddon|Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
== NPCs ==
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
==NPCs==
* Tortured Seer
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
==NPCs==
*[[Tortured Seer]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
A wiki for the new rougelike game Zeep, made by talented up and coming creator Manny Dev. The game features many different playable characters and tons of unique weapons, enemies, stages, and items that you will encounter every time you play. The game is regularly updated so stay tuned for exciting new news and updates!
==Playable Characters==
*[[Gregory]]
*[[Lydia]]
*[[Bruce]]
*[[Luther]]
*[[Dr. Armageddon]]
*[[Corrupted Johnson]]
*[[Cursed Gregory]]
*[[Cursed Lydia]]
*[[Cursed Bruce]]
*[[Cursed Luther]]
*Cursed Izzy
==Stages==
*[[Ruins]]
*[[Seacave]]
*[[Crypt]]
*[[Hell]]
*[[Pit]]
*[[Mineshaft]]
*[[Wastepit]]
*[[Abyss]]
==Bosses==
*[[Nightmare]]
*[[Hydra]]
*[[Reaper]]
*[[Lucifer]]
*[[Lamlot]]
*[[The Haunting]]
*[[Sludge]]
*[[Mindmelt]]
==NPCs==
*[[Tortured Seer]]
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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{{PD}}
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== Summary ==
{{PD}}
[[Category:Images]]
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== Licensing ==
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Gregory's appearance.
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The thunderbolt is a stolen power which we later learn is from zues. This beginner weapon can become a vital ally in your quests in Zeep as its strong thunder capibilities are needed in the ocean and fighting water element enemies as well as in Mt. Olympus as it is the only weapon youre allowed to use against posideon.
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wikitext
text/x-wiki
== Summary ==
The thunderbolt is a stolen power which we later learn is from zues. This beginner weapon can become a vital ally in your quests in Zeep as its strong thunder capibilities are needed in the ocean and fighting water element enemies as well as in Mt. Olympus as it is the only weapon youre allowed to use against posideon.
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#REDIRECT [[Template:Clear]]
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;This template cannot be substituted.
;Syntax
:Insert this template using <code>{{t|{{=}}}}</code>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:About
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<includeonly>{{#invoke:Hatnote|about}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:About
--></noinclude>
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Template:Album
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<includeonly><infobox type="Album">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="artist"><label>Artist</label></data>
<data source="released"><label>Released</label></data>
<data source="recorded"><label>Recorded</label></data>
<data source="length"><label>Length</label></data>
<data source="label"><label>Label</label></data>
<data source="producer"><label>Producer</label></data>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Album/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Album
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| artist =
| released =
| recorded =
| length =
| label =
| producer =
}}
</pre>
== Sample output ==
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
<pre>
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Book
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<includeonly><infobox type="Book">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="author"><label>Author</label></data>
<data source="illustrator"><label>Illustrator</label></data>
<data source="datePublished"><label>Published on</label></data>
<data source="publisher"><label>Publisher</label></data>
<group layout="horizontal">
<header>Publication order</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Book/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Book
| title =
| image = [e.g. "Example.jpg"]
| author =
| illustrator =
| datePublished =
| publisher =
| previous =
| next =
}}</pre>
== Sample output ==
{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
<pre>{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:CC-BY-SA
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{{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:CC-BY-SA/doc
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;Description
:This template is used to mark images with the CC-BY-SA license.
;Syntax
:Type <code>{{t|CC-BY-SA}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cast
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<includeonly><infobox>
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption" /></image>
<data><label>Born</label>
<default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default>
</data>
<data><label>Died</label>
<default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default>
</data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="appears in"><label>Appears in</label></data>
<data source="portrays"><label>Portrays</label></data>
</infobox>{{Namespace|main=[[Category:Cast]]<!--
-->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!--
-->}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Cast/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Cast
| name =
| image =
| caption =
| birthname =
| birthdate =
| birthplace =
| deathdate =
| deathplace =
| gender =
| height =
| occupation =
| appears in =
| portrays =
}}
</pre>
== Sample output ==
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
<pre>
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Character
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Character/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cite web
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<includeonly>{{
#if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}}
||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified
}}{{
#if: {{{archiveurl|}}}{{{archivedate|}}}
| {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}}
||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{authorlink|}}}
| [[{{{authorlink}}}|{{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}]]
| {{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{coauthors|}}}| <nowiki>;</nowiki> {{{coauthors}}} }}
}}{{#if: {{{author|}}}{{{last|}}}|
{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
|}}
}}{{#if: {{{last|}}}{{{author|}}}
| . }}{{
#if: {{{editor|}}}
|  {{{editor}}}:
}}{{#if: {{{archiveurl|}}}
| {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}}
| {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}}
}}{{#if: {{{language|}}} |  <span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span>
}}{{#if: {{{format|}}}
|  ({{{format|}}})
}}{{#if: {{{work|}}}
| . ''{{{work}}}''
}}{{#if: {{{pages|}}}
|  {{{pages}}}
}}{{#if: {{{publisher|}}}
| . {{{publisher}}}{{#if: {{{author|}}}{{{last|}}}
|
| {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }}
}}
}}{{#if: {{{author|}}}{{{last|}}}
||{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
}}
}}.{{#if: {{{archivedate|}}}
|  Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}.
}}{{#if: {{{accessdate|}}}
|  Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}.
}}{{#if: {{{accessmonthday|}}}
|  Retrieved on {{{accessmonthday}}}, {{{accessyear}}}.
}}{{#if: {{{accessdaymonth|}}}
|  Retrieved on {{{accessdaymonth}}} {{{accessyear}}}.
}}{{#if: {{{quote|}}}
| “{{{quote}}}”
}}</includeonly><noinclude>{{documentation}}
</noinclude>
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Template:Cite web/doc
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__NOTOC__
This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Teb reference|template:web reference]]. It provides lower case parameters only.
A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]].
This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]]
== Usage ==
;Common form for cases where little is known about authorship of the page (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt>
;Using last, first (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using author (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, last, first
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, author
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, horizontal format (delete the ones you don't need)
<tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, vertical format
<pre>{{Cite web
| url =
| title =
| accessdate =
| accessdaymonth =
| accessmonthday =
| accessyear =
| author =
| last =
| first =
| authorlink =
| coauthors =
| date =
| year =
| month =
| format =
| work =
| publisher =
| pages =
| language =
| archiveurl =
| archivedate =
| quote =
}}</pre>
=== Required parameters ===
* '''url''': URL of online item.
* '''title''': Title of online item.
''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:''
:* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked''
''For producing a non-wikilinked date of retrieval:''
:* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.''
:* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.''
=== Optional parameters ===
* '''author''': Author
** '''last''' works with '''first''' to produce <code>last, first</code>
** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs.
** '''coauthors''': allows additional authors
* '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked.
** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked.
* '''format''': Format, e.g. PDF. HTML implied if not specified.
* '''work''': If this item is part of a larger work, name of that work.
* '''publisher''': Publisher, if any.
* '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL:
*: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code>
* '''language''': language of publication (don't specify "English" as this is the default).
* '''archiveurl''': URL of the archive location of the item (requires '''archivedate''')
* '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically.
* '''quote''': Relevant quote from online item.
== Examples ==
;Some standard use cases
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| publisher=Open Publishing
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| url=http://www.nfl.com/fans/
| title=Digest of Rules
| publisher= National Football League
| accessdate=2005-07-06
}}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/
| title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span>
;Non-linking date of retrieval (using accessmonthday and accessyear)
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</span>
;Using format
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF | accessdate=2005-07-06}}</span>
;language
* <nowiki>{{Cite web
| author=Joliet, François
| title=Honnit soit qui mal y pense
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
| language=French
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span>
;coauthors
* <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author
* <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author, no publisher
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06
}}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| language=Greek
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control | date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06
| language=Greek }}</span>
; Using archiveurl and archivedate to refer to items that went away but are available from an archive site
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11 }}</span>
* <nowiki>
{{Cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26
}}</nowiki><br/> → <span style="background:white">{{cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26}}</span>
; Using quote
* <nowiki>{{Cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</nowiki><br/>→ <span style="background:white">{{cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</span>
;No parameters (error)
* <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Clear
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<includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Clear/doc
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;Description
This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images.
The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>).
;Syntax
* To clear both sides of the page, add the code {{t|Clear}}.
* To clear only the left side of the page, add the code {{t|Clear|left}}.
* To clear only the right side of the page, add the code {{t|Clear|right}}.
You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template.
__NOTOC__
;Example
<pre style="display:table">
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
</pre>
This code produces the following result:
----
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
----
As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements.
== See also ==
* [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN]
* [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN]
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cols
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Modern and supported browsers no longer need vendor-specific prefixes for column-count
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<includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Cols/doc
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;Description
This template formats the text into the specified number of columns.
;Syntax
<pre>{{cols|<# of columns>|<content>}}</pre>
Especially useful to wrap long lists of items into multiple columns.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Delete
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{{MessageBox
|header = Candidate for deletion
|type = delete
|text = This page has been nominated for removal from the wiki.
|comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion.
|class = notice hidden plainlinks
|id = delete
}}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:Delete/doc
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;Description
:This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]].
;Syntax
:Type <code>{{t|delete}}</code> on the page to be deleted.'''
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Dialogue
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<includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Dialogue
--></noinclude>
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Template:Dialogue/doc
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{{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''.
==Syntax==
This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article:
<pre>{{dialogue
|short=full
|short=full
|short=full
...
|Character|Speech
|Character|Speech
|Character|Speech
...
|cite = dialogue description
}}</pre>
These parameters are explained more fully below.
==Parameters==
'''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this:
<pre>{{dialogue
|short=full
|short=full
|short=full
...</pre>
Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.
Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this:
<pre>...
|Character|Speech|mood1=angry
|Character|Speech|mood2=quiet
|Character|Speech|mood3=ecstatic
...</pre>
Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue.
:;<code>Parameter 1</code> ''(required)'' : Character name speaking
:;<code>Parameter 2</code> ''(optional)'' : Line to speak
:;<code>Parameter 3</code> ''(optional)'' : Next character
:;<code>Parameter 4</code> ''(optional)'' : Next line
:;<code>Parameter 5</code> ''(optional)'' : Next character
:;<code>Parameter 6</code> ''(optional)'' : Next line
:;<code>Parameter 7</code> ''(optional)'' : so on...
Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless.
To write a dialogue description/source, use <code>cite =</code>
==Examples==
Here is an example of a full template usage:
<pre>{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}</pre>
The above would generate:
{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}
The below code demonstrates examples of extended use:
<pre>{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}</pre>
The above would generate:
{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}
===Notes===
You can number, bullet or indent your dialogue:
<pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre>
:{{dialogue|Me|Hello|You|Howdido!}}
<pre>#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre>
#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}
<pre>*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre>
*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}
You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Disambiguation
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{{MessageBox
| header = Disambiguation page for {{PAGENAME}}
| type = disambiguation
| text = The following is a list of links to pages that might share the same title.
| comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.
| class = notice hidden
| id = disambiguation}}
<includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Disambiguation/doc
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;Description
:Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]].
;Syntax
:Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Documentation
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Draft subpages are deprecated with UCP. Default is "/sandbox".
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<includeonly>{| class="article-table plainlinks" style="width:100%;" role="complementary"
|- style="font-size:18px;"
! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div>
|-
| ''Note: portions of the template sample may not be visible without values provided.''
|-
| View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]])
|-
| Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages.
|}
<div style="margin:0 1em;">
{{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude>
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Template:Documentation/doc
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==Description==
This template is used to insert descriptions on template pages.
==Syntax==
Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page.
Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage.
==Usage==
===On the Template page===
This is the normal format when used:
<pre>
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>
</pre>
''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).''
''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.''
===On the documentation page===
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]).
Normally, you will want to write something like the following on the documentation page:
<pre>
==Description==
This template is used to do something.
==Syntax==
Type <code>{{t|templatename}}</code> somewhere.
==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>
results in...
{{templatename|input}}
<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
</pre>
Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.
Note that the above example also uses the [[Template:T]] template.
<includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Episode
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<includeonly><infobox type="Episode">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="partOfSeason"><label>Season</label></data>
<data source="episodeNumber"><label>Episode</label></data>
<data source="airDate"><label>Air date</label></data>
<data source="writer"><label>Writer</label></data>
<data source="director"><label>Director</label></data>
<group layout="horizontal">
<header>Episode guide</header>
<data source="previousEpisode"><label>Previous</label></data>
<data source="nextEpisode"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Episode/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Episode
| title =
| partOfSeason =
| episodeNumber =
| image = [e.g. "Example.jpg"]
| airDate =
| writer =
| director =
| previousEpisode =
| nextEpisode =
}}</pre>
== Sample output ==
{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}<pre>{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}</pre>
<includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Event
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<includeonly><infobox type="Event">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="performers"><label>Performers</label></data>
<data source="date"><label>Date</label></data>
<data source="location"><label>Location</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Event/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Event
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| performers =
| date =
| location =
}}
</pre>
== Sample output ==
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
<pre>
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Fairuse
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{{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Fairuse/doc
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;Description
:This template is used to mark images as fair use.
;Syntax
:Type <code>{{t|fairuse}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Film
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<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption"/></image>
<group>
<data source="premiere"><label>Premiere date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="rating"><label>Rating</label></data>
<data source="runtime"><label>Runtime</label></data>
<data source="director"><label>Directed by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="music"><label>Music by</label></data>
<data source="producer"><label>Produced by</label></data>
<data source="budget"><label>Budget</label></data>
<data source="earned"><label>Box Office</label></data>
</group>
<group layout="horizontal">
<header>Series</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Film/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Film
| title =
| image =
| caption =
| premiere =
| genre =
| rating =
| runtime =
| director =
| writer =
| music =
| producer =
| budget =
| earned =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:For
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<includeonly>{{#invoke:Hatnote|For}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:From Wikimedia
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{{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:From Wikimedia/doc
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;Description
:This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project.
;Syntax
:Type <code>{{t|From Wikimedia}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Further
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<includeonly>{{#invoke:Hatnote|further}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:GFDL
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{{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:GFDL/doc
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;Description
:This template is used to mark images using the GFDL.
;Syntax
:Type <code>{{t|GFDL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Game
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<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Game/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Hatnote
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<includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Hatnote/doc
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The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:{{About|}}
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}}
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}}
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}}
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Item
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<includeonly><infobox type="Item">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="type"><label>Type</label></data>
<data source="effects"><label>Effects</label></data>
<data source="source"><label>Source</label></data>
<data source="buy"><label>Cost to buy</label></data>
<data source="sell"><label>Cost to sell</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Item/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:LGPL
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{{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:LGPL/doc
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;Description
:This template is used to mark images using the LGPL.
;Syntax
:Type <code>{{t|LGPL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:LicenseBox
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<includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}">
{{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}}
{{{text|''Your license text is not specified''}}}
</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:LicenseBox/doc
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;Description
:This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters:
:<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code>
:<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code>
:<code>color:</code> This is the color of the text and is currently set to: <code>#333</code>
;Syntax
:Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page.
<includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Location
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<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Location/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:MIT
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{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:MIT/doc
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;Description
:This template is used to mark images using the MIT license.
;Syntax
:Type <code>{{t|MIT}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
sarwfd1zwrc7us73yrclr3nzy5fj5hg
Template:Main
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<includeonly>{{#invoke:Hatnote|main}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Main_article
--></noinclude>
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Template:MessageBox
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{{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Ambox
--></noinclude>
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Template:MessageBox/doc
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{{T|MessageBox}} is a template for creating message boxes.
It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function.
It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]].
'''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''.
==Parameters==
For examples of how to use these parameters, see [[#Examples]].
{| class="wikitable" style="width: 100%"
! Parameter name
! Description
! Required?
! Default
|-
| <code>class</code>
| Additional classes to the root <code>.mbox</code> element.
| No
| —
|-
| <code>bordercolor</code>
| The color of the thick left-most border.
| No
| Stylesheet default
|-
| <code>type</code>
| Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]].
| No
| —
|-
| <code>bgcolor</code>
| The color of the mbox's background.
| No
| Stylesheet default
|-
| <code>style</code>
| Additional inline styles to the root <code>.mbox</code> element.
| No
| —
|-
| <code>image</code>
| An image to be added to the left of all text content.
| No
| —
|-
| <code>imagewidth</code>
| The width of the image (height automatically adjusts).
| No
| <code>60px</code>
|-
| <code>imagelink</code>
| The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable.
| No
| —
|-
| <code>header</code>
| The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show.
| No
| —
|-
| <code>text</code>
| Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>comment</code>
| Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>aside</code>
| Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>id</code>
| By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>).
| No
| —
|-
| <code>collapsed</code>
| By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default).
| No
| —
|}
==Design==
Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS.
<syntaxhighlight lang="css" class="mw-collapsible mw-collapsed">
.mbox {
/* the background of the entire box */;
background-color: ;
/* the border color of the entire box */
border-color: ;
/* the border thickness of the entire box */
border-width: ;
/* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */
border-left-color: ;
/* the rounded-ness of the corners */;
border-radius: ;
/* the baseline font-size of the mbox */
font-size: ;
}
.mbox__content {
/* the padding inside the mbox */
padding: ;
}
.mbox__content__image {
/* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */
width: ;
/* the spacing to the left of the text (i.e., the right of the image) */
padding-right: ;
}
.mbox__content__text__comment {
/* the size of the text in the "comment" parameter */
font-size: ;
}
.mbox__content__aside {
/* any particular modifications to the "aside" area can go here */
/* the maximum width of the aside area */
width: ;
}
.mbox__close {
/* the appearance of the close symbol here */
}
.mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be × */
content: '';
}
.mw-collapsed + .mbox__close {
/* modifications to the close symbol when the box is closed */
}
.mw-collapsed + .mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */
content: '';
}
</syntaxhighlight>
; Technical notes
* Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template.
== Examples ==
=== Basic MessageBox ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|id = test1
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|id = test1
}}
=== Using types ===
To use types, CSS variables must be added, such as:
<syntaxhighlight lang="css">
:root {
--type-important: rgba(200, 0, 0, 0.8);
--type-moderate: rgba(233, 124, 47, 0.8);
--type-minor: rgba(241, 197, 37, 0.8);
}
</syntaxhighlight>
If added:
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}
Depending on your styling, there may not be a visual difference in the above example.
=== With an image ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}
=== With an aside ===
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}
=== Standard/default style ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|comment = Comment text here
|image = Wiki.png
|aside = Aside text here
|id = standard
}}</pre>
Produces:
{{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}}
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Namespace
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{{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Namespace_detect
--></noinclude>
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Template:Namespace/doc
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This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on.
It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types:
; main : Main (i.e. article) space, where normal articles are kept.
; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc.
;user
;file
;mediawiki
;template
;help
;category
: The remaining namespaces.
; other : Any namespaces that were not specified as a parameter to the template (see explanation below).
For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated.
'''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''.
== Usage ==
This template takes one or more parameters named after the different page types as listed above. Like this:
<pre>
{{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
</pre>
If the template is on a main (article) page, it will return this:
: {{Namespace |demospace=main
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
If the template is on any other page than an article or a talk page, it will return this:
: {{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this:
<pre>
{{Namespace
| file = File page text
| category = Category page text
| other =
}}
</pre>
On any pages other than file and category pages the code above will render nothing.
<!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. -->
: {{Namespace
| file = File page text
| category = Category page text
| other =
}}
By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this:
<pre>
{{Namespace
| main =
| other = Other pages text
}}
</pre>
The code above will render nothing when on mainspace (article) pages, but will return this when on other pages:
: {{Namespace
| main =
| other = Other pages text
}}
== Demospace and page ==
For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''.
'''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this:
<pre>
{{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = {{{demospace|}}}
| page = {{{page|}}}
}}
</pre>
If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual.
== Parameters ==
List of all parameters:
<pre>
{{Namespace
| main =
...
| other =
| demospace = {{{demospace|}}} / main / talk / user /
file / mediawiki / template /
help / category / other
| page = {{{page|}}} / User:Example
}}
</pre>
== Technical details ==
If you intend to feed tables as content to the numbered parameters of this template, you need to know this:
[[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust.
<includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Navbox
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{| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;"
|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}
|}<noinclude>
{{documentation}}</noinclude>
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Template:Navbox/doc
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;Description
:This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation".
;Navbox Creation
<inputbox>
type=create
prefix=Template:
preload=Template:Navbox
editintro=Template:Navbox/doc
buttonlabel=Make your navbox!
default = Navbox Foo
</inputbox>
#Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions.
#Edit the resulting page in source mode.
#Replace <code>{{{header}}}</code> with the text you would like to appear in the header.
#Replace <code>{{{body}}}</code> with the text you would like to appear in the body.
#To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble:
<pre>|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}</pre>
Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1.
;Syntax
<pre>{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}</pre>
:Results in...
{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}
<includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Nolicense
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{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Nolicense/doc
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Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..."
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;Description
:This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance
;Syntax
:Type <code>{{t|Nolicense}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Other free
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{{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Other free/doc
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;Description
:This template is used to mark images with a free license not covered by other image templates.
;Syntax
:Type <code>{{t|Other free}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:PD
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{{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:PD/doc
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;Description
:This template is used to mark images as being in the public domain.
;Syntax
:Type <code>{{t|PD}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Permission
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{{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Permission/doc
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;Description
:This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use.
;Syntax
:Type <code>{{t|permission}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Quest
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<includeonly><infobox type="Quest">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="start"><label>Start</label></data>
<data source="end"><label>End</label></data>
<data source="prerequisites"><label>Prerequisites</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="rewards"><label>Rewards</label></data>
<group layout="horizontal">
<header>Quest progression</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Quest/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Quest
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| start =
| end =
| prerequisites =
| level =
| location =
| rewards =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
<pre>{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Quote
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{{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://starter.fandom.com/wiki/Template:Quote?oldid=4277
--></noinclude>
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Template:Quote/doc
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==Description==
To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up.
==Syntax==
<pre>
{{Quote
| quote =
| speaker =
| source =
}}
</pre>
As an alternative, these can be placed in positional order.
==Samples==
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
<pre>
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
or
<pre>
{{Quote
| When you play the game of thrones, you win or you die.
| [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Season
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<includeonly><infobox type="Season">
<title source="title"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption"/></image>
<data source="season"><label>Season</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="premiere"><label>Premiered</label></data>
<group layout="horizontal">
<header>Navigation</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Season/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Season
| title =
| image =
| caption =
| season =
| episodes =
| premiere =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:See also
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<includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:Self
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{{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Self/doc
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;Description
:This template is used to mark images as having been uploaded by the photographer or author.
;Syntax
:Type <code>{{t|self}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Series
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..."
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<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption" /></image>
<data source="release"><label>First released</label></data>
<data source="seasons"><label>Seasons</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="runtime"><label>Run time</label></data>
<data source="genre"><label>Genre</label></data>
<data source="network"><label>Network</label></data>
<data source="distrib"><label>Distributor</label></data>
<data source="creator"><label>Created by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="director"><label>Directed by</label></data>
<data source="composer"><label>Composer</label></data>
<data source="based on"><label>Based on</label></data>
<data source="exec prod"><label>Executive producer</label></data>
<data source="producer"><label>Producer</label></data>
<data source="prod co"><label>Production company</label></data>
<data source="country"><label>Country</label></data>
<data source="language"><label>Language</label></data>
</infobox></includeonly><noinclude>{{documentation}}</noinclude>
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Template:Series/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Series
| title =
| image =
| caption =
| release =
| seasons =
| episodes =
| runtime =
| genre =
| network =
| distrib =
| creator =
| writer =
| director =
| composer =
| based on =
| exec prod =
| producer =
| prod co =
| country =
| language =
}}</pre>
== Sample output ==
{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}
<pre>{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Space
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<includeonly> </includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Space/doc
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;Description
This template allows you to force a space in areas that strip whitespace.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:StructuredQuote
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<blockquote class="pull-quote">
<div style="pull-quote_text>{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
{{#if:{{PROTECTIONEXPIRY:edit | Template:StructuredQuote/doc }} | {{Documentation}} | }}
</noinclude>
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Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
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<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
oo5b57fo2xd1mceyzo6sr5v16rl78qn
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32794352
Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
452
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text/x-wiki
<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[w:c:en.starwars:Yoda|Yoda]]
|receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]]
|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
t808cx5iy65gb6scx67s6giyg81ape0
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2024-11-15T03:29:35Z
FANDOMbot
32794352
Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
453
wikitext
text/x-wiki
<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[w:c:en.starwars:Yoda|Yoda]]
|receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]]
|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
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Template:Stub
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Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..."
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{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:Stub/doc
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Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..."
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;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:T
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<onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!--
-->{{#if:{{{2|}}}||<span style="color:#555;">''<{{{2}}}>''</span>}}<!--
-->{{#if:{{{3|}}}||<span style="color:#555;">''<{{{3}}}>''</span>}}<!--
-->{{#if:{{{4|}}}||<span style="color:#555;">''<{{{4}}}>''</span>}}<!--
-->{{#if:{{{5|}}}||<span style="color:#555;">''<{{{5}}}>''</span>}}<!--
-->{{#if:{{{6|}}}||<span style="color:#555;">''<{{{6}}}>''</span>}}<!--
-->{{#if:{{{7|}}}||<span style="color:#555;">''<{{{7}}}>''</span>}}<!--
-->{{#if:{{{8|}}}||<span style="color:#555;">''<{{{8}}}>''</span>}}<!--
-->{{#if:{{{9|}}}||<span style="color:#555;">''<{{{9}}}>''</span>}}<!--
-->{{#if:{{{10|}}}||<span style="color:#555;">''<{{{10}}}>''</span>}}<!--
-->{{#if:{{{11|}}}||<span style="color:#555;">''<{{{11}}}>''</span>}}<!--
-->{{#if:{{{12|}}}||<span style="color:#555;">''<{{{12}}}>''</span>}}<!--
-->{{#if:{{{13|}}}||<span style="color:#555;">''<{{{13}}}>''</span>}}<!--
-->{{#if:{{{14|}}}||<span style="color:#555;">''<{{{14}}}>''</span>}}<!--
-->{{#if:{{{15|}}}||<span style="color:#555;">''<{{{15}}}>''</span>}}<!--
-->{{#if:{{{16|}}}||<span style="color:#555;">''<{{{16}}}>''</span>}}<!--
-->{{#if:{{{17|}}}||<span style="color:#555;">''<{{{17}}}>''</span>}}<!--
-->{{#if:{{{18|}}}||<span style="color:#555;">''<{{{18}}}>''</span>}}<!--
-->{{#if:{{{19|}}}||<span style="color:#555;">''<{{{19}}}>''</span>}}<!--
-->{{#if:{{{20|}}}||<span style="color:#555;">''<{{{20}}}>''</span>}}<!--
-->{{#if:{{{21|}}}||<span style="color:#555;">''<{{{21}}}>''</span>}}<!--
--><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude>
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Template:T/doc
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;Description
A template link with a variable number of parameters (0-20).
;Syntax
:{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! -->
;Source
:Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license.
;Example
:{{t|t|param1|param2}}
<includeonly>[[Category:General wiki templates]]</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
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Template:Tocright
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<includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Tocright/doc
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;Description
{{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Topic
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Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>"
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<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Topic/doc
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== Description ==
This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section.
If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed.
== Syntax ==
<pre>{{Topic}}</pre>
== Sample output ==
{{Topic}}
<includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
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Template:Trim
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<includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Trim/doc
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;Description
This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function.
;Syntax
<nowiki>{{trim| value }}</nowiki>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Category:Blog posts
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text/x-wiki
This is an automatically generated list of blog posts
[[Category:Community]]
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Category:Candidates for deletion
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__EXPECTUNUSEDCATEGORY__
This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template.
'''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion.
[[Category:Maintenance]]
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Category:Community
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Created page with "[[Category:{{SITENAME}}]]"
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[[Category:{{SITENAME}}]]
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Category:Disambiguations
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[[Category:{{SITENAME}}]]
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Category:Documentation templates
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[[Category:Templates]]
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Category:General wiki templates
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[[Category:Templates]]
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Category:Hatnote templates with errors
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[[Category:Maintenance]]
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Category:Image license templates
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[[Category:Templates]]
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Category:Images
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[[Category:Media]]
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Category:Infobox templates
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[[Category:Templates]]
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Category:Maintenance
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The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
{{cols|2|
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
}}
[[Category:{{SITENAME}}]]
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Category:Media
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[[Category:{{SITENAME}}]]
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Category:Navbox templates
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[[Category:Templates]]
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Category:Notice templates
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[[Category:Templates]]
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Category:Pages with broken file links
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[[Category:Maintenance]]
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Category:Quote templates
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[[Category:Templates]]
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Category:Screenshots
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[[Category:Images]]
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Category:Stubs
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__EXPECTUNUSEDCATEGORY__
This category contains articles that are incomplete and are tagged with the {{T|Stub}} template.
[[Category:Maintenance]]
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Category:Template documentation
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The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template.
[[Category:Templates]]
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Category:Templates
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[[Category:Maintenance]]
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Category:Unattributed files
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__EXPECTUNUSEDCATEGORY__
The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template.
Administrators should review files in this category and either:
* Update the file page with an appropriate if one can be easily determined.
* Delete the image, though it is good idea to give the uploader a chance to select a license first.
[[Category:Images]]
[[Category:Maintenance]]
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Category:Videos
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[[Category:Media]]
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Category:Wiki skin images
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[[Category:Images]]
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Module:Dialogue
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]].
local Dialogue = require('Dev:Dialogue')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]]
-- The last line produces the output for the template
return Dialogue
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Module:Dialogue/doc
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This module is invoked by the {{t|Dialogue}} template.
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Module:Hatnote
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]].
local H = require('Dev:Hatnote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]]
-- The last line produces the output for the template
return H
owdyvs3cj9roi0zs62mvc6i1dlm6wcp
Module:Hatnote/doc
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This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]].
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Module:Mbox
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]].
local Mbox = require('Dev:Mbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]]
-- The imported Module is overwritten locally to include default styling.
-- For a more flexible Mbox experience, delete the function below and import
-- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css
-- or paste (and modify as you like) its contents in your wiki's
-- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]])
-- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox
-- for more customization inspiration
--
-- BEGIN DELETION HERE
--
local getArgs = require('Dev:Arguments').getArgs
local localCSS = mw.loadData('Module:Mbox/data').localStyle
function Mbox.main(frame)
local args = getArgs(frame)
-- styles
local styles = {}
if args.bordercolor then
styles['border-left-color'] = args.bordercolor
elseif args.type then
styles['border-left-color'] = 'var(--type-' .. args.type .. ')'
end
if args.bgcolor then
styles['background-color'] = args.bgcolor
end
-- images
local image = args.image or ''
local imagewidth = args.imagewidth or '80px'
local imagelink = ''
if args.imagelink then
imagelink = '|link=' .. args.imagelink
end
local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink)
-- id for closure
local id = args.id or 'mbox'
local container = mw.html.create('div')
:addClass('mbox')
:addClass(args.class)
:css(styles)
:css(localCSS['mbox'])
:cssText(args.style)
local content = container:tag('div')
:addClass('mbox__content')
:css(localCSS['mbox__content'])
if args.image then
local image = content:tag('div')
:addClass('mbox__content__image')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__image'])
:wikitext(imagewikitext)
if args.collapsed then
image:addClass('mw-collapsed')
end
end
local contentwrapper = content:tag('div')
:addClass('mbox__content__wrapper')
:css(localCSS['mbox__content__wrapper'])
if args.header then
contentwrapper:tag('div')
:addClass('mbox__content__header')
:css(localCSS['mbox__content__header'])
:wikitext(args.header)
end
if args.text then
local text = contentwrapper:tag('div')
:addClass('mbox__content__text')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__text'])
:wikitext(args.text)
if args.collapsed then
text:addClass('mw-collapsed')
end
if args.comment then
text:tag('div')
:addClass('mbox__content__text__comment')
:css(localCSS['mbox__content__text__comment'])
:wikitext(args.comment)
end
end
contentwrapper:tag('span')
:addClass('mbox__close')
:addClass('mw-customtoggle-' .. id)
:css(localCSS['mbox__close'])
:attr('title', 'Dismiss')
if args.aside then
local aside = content:tag('div')
:addClass('mbox__content__aside')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__aside'])
:wikitext(args.aside)
if args.collapsed then
aside:addClass('mw-collapsed')
end
end
return container
end
--
-- END DELETION HERE
--
-- The last line produces the output for the template
return Mbox
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Module:Mbox/data
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local localStyle = {
['mbox'] = {
['display'] = 'flex',
['position'] = 'relative',
['border'] = '1px solid #d6d6d6',
['border-left-width'] = '8px',
['border-left-color'] = '#d6d6d6',
['border-radius'] = '3px',
['margin-bottom'] = '5px',
['min-height'] = '32px'
},
['mbox__content'] = {
['display'] = 'table',
['box-sizing'] = 'border-box',
['width'] = '100%',
['padding'] = '8px 15px'
},
['mbox__content__image'] = {
['display'] = 'table-cell',
['width'] = '40px',
['height'] = '100%',
['text-align'] = 'center',
['vertical-align'] = 'middle',
['padding-right'] = '15px'
},
['mbox__content__wrapper'] = {
['display'] = 'table-cell',
['vertical-align'] = 'middle'
},
['mbox__content__header'] = {
['display'] = 'block',
['font-weight'] = 'bold'
},
['mbox__content__text'] = {
['display'] = 'block'
},
['mbox__content__text__comment'] = {
['font-size'] = 'small'
},
['mbox__content__aside'] = {
['display'] = 'table-cell',
['width'] = '100px',
['vertical-align'] = 'middle',
['text-align'] = 'center',
['padding-left'] = '15px',
['border-left'] = '1px solid #d6d6d6'
},
['mbox__close'] = {
['position'] = 'absolute',
['right'] = '0',
['top'] = '0',
['padding'] = '2px 7px',
['font-weight'] = 'bold',
['font-size'] = '16px',
['color'] = '#bbb',
['cursor'] = 'pointer',
['transition'] = 'all .15s ease-in'
}
}
return { localStyle = localStyle }
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Module:Mbox/data/doc
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This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes.
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Module:Mbox/doc
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This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}.
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Module:Namespace detect
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]].
local NS = require('Dev:Namespace_detect')
-- Local configuration can be modified in
-- [[Module:Namespace detect/data]] and
-- [[Module:Namespace detect/config]]
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]]
-- The last line produces the output for the template
return NS
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Module:Namespace detect/config
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsConfiguration = require('Dev:Namespace_detect/config')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/config
-- The last line produces the output for the template
return nsConfiguration
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Module:Namespace detect/config/doc
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Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..."
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text/x-wiki
This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language.
To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line.
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Module:Namespace detect/data
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsData = require('Dev:Namespace_detect/data')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/data
-- The last line produces the output for the template
return nsData
7ik38lqy6uh9fwkkne9cxn9o7d7m1sv
Module:Namespace detect/data/doc
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Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons."
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This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons.
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Module:Namespace detect/doc
828
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wikitext
text/x-wiki
This module is invoked by the {{t|Namespace}} template.
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Module:Navbox
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]].
local N = require('Dev:Navbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]]
-- The last line produces the output for the template
return N
eiz127jgrsxnzryvcbyig40mttporiz
Module:Navbox/doc
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wikitext
text/x-wiki
This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users.
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Module:Quote
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]].
local Quote = require('Dev:Quote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]]
-- The last line produces the output for the template
return Quote
c9yao8bgr81k5du7sexrz7eye5k8wsr
Module:Quote/doc
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wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}.
bygz1r6jdgkblaksf93oqt9ka8276av
Blog:Recent posts
502
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Created article for recent blog posts
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wikitext
text/x-wiki
<bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist>
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